“It has been an exciting build phase for us this month. White boxes are being replaced with assets, the terrain base paint is coming along. It’s almost strange to go from simplistic white cubes and flat terrain to sculpted features and assets. The world is developing before our eyes and we can’t help but be excited.”
Content retrieved from: https://massivelyop.com/2019/04/02/the-repopulations-latest-dev-update-covers-work-on-the-game-server-and-art-optimization/.