SpatialOS interview suggests tech can handle 20K MMO players in a ‘relatively low-fidelity but seamless world’

“To provide some context, while a ‘Realm’ in a traditional MMO might have thousands of players (who would be the players allocated to that shard), the seamless area you could see and interact with on a single server architecture would likely be limited to a few hundred connected users maximum. The comparable unit for New World Notes’ purposes would be a ‘sim’ – the area in Second Life which you can interact with directly.”

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