“The next test should be an exciting one, as we are tentatively labeling it as the ‘Adversity’ test. It will focus on bringing a sense of adversity and skill expression to the world and activities, as well a focus on fixing long standing issues preventing the player driven economy from getting off the ground and having claim costs/maintenance getting in the way or your progression. Ultimately we want to offer players the option to enjoy a cozy game experience in the safety and comfort of their communities while also presenting challenges for the adventurers, explorers and prospectors who hear the call of the wild.”

Content retrieved from: https://massivelyop.com/2024/09/06/over-6400-players-built-50-empires-in-bitcrafts-last-sandbox-playtest/.