
Perhaps the most expansive part of the update will be the addition of “shells,” which effectively seem to be base crafting recipes that can produce unique items based on the crafter’s use of different materials, fittings, lacquers, stains, paints, and so forth. And of course, with the near-complete overhaul of such a central system, the devs will be making various adjustments to other abilities and systems, which the devs discuss — along with all the other aspects of the crafting revamp — in detail in the full dev blog over on the game’s official site.
Content retrieved from: https://massivelyop.com/2019/06/10/the-repopulation-previews-upcoming-crafting-system-overhaul-in-latest-dev-blo/.