“Players have been accumulating wealth in the persistent universe with no economic sinks to balance it. While selling and other sinks are being developed, it’s extremely helpful for designers to have additional data on how players acquire and spend money,” reasons the post. “Putting players at a level playing field would provide this data, and this will be exceedingly important as Death of a Spaceman, Full Persistence, Server Meshing and other key pillar technologies come online.”
Content retrieved from: https://massivelyop.com/2021/09/16/star-citizen-fixes-a-currency-bug-confirms-that-alpha-3-15-will-feature-a-full-progression-wipe/.