The first feature is salvage gameplay, which is described as a “two-quarter task” for RSI to complete. As such, this bit of gameplay is being shoved back two quarters to make room for FPS mining and refueling. With that in mind, the team working on salvage gameplay has been directed to work on FPS mining and quantum fuel mining for patch 3.7, which will also introduce caves for players to mine in. After that, fuel harvesting and quantum fuel harvesting will be added to the roadmap and worked on, and then work on salvage will begin.
Content retrieved from: https://massivelyop.com/2019/09/07/star-citizen-explains-the-roadmap-reassignment-of-salvage-security-and-bounty-hunter-armor/.