• As one might expect, SEED is going to have an economy, though according to this post it’s going to start off pretty basic, with players earning money by completing jobs and buying items in the supermarket. Of course, this is going to be iterated upon, but yay economics!

Content retrieved from: https://massivelyop.com/2021/08/02/seed-dev-blogs-discuss-city-building-player-testing-reactions-and-the-first-version-of-an-economy/.