
“If you buy today there is not much to play but in +- 3 weeks this will change and we plan to have a PvP version available online at all time,” he writes. “For the team, we are mostly based in Canada, Quebec (where there is a lot of studio and grants here). For instance we are among the five finalists for a huge contest lead by Ubisoft and the first prize is 120 000$ in cash and services (which include a lot of very useful tools). We are currently 6 but plan to grow after the release of the first playable version and we are supported by a lot of people[.]”
After running some tests last week we decided to make the Arena map a little smaller.
Here’s a few screenshots for #screenshotsunday #indiegames #lowpoly #indiedev #gamedev #indiegamedev #gamedesign #madewithunity #gaming pic.twitter.com/qy36SXEwST
— ReWorld Online (@ReWorldOnline) June 21, 2020
It’s not all bright colors and happy little trees
There’s also darker places and some scary monsters.#indiegames #lowpoly #indiedev #gamedev #indiegamedev #gamedesign #madewithunity #gaming pic.twitter.com/MFYOYLpJMu
— ReWorld Online (@ReWorldOnline) July 2, 2020
We are really excited to take part in the finals of the #Catapulte2020 contest next week.
We were finalists in 2019 too where we won the Indie Prize, hopefully this year we’re leaving with the main prize !#indiegames #lowpoly #indiedev #gamedev #indiegamedev #screenshots pic.twitter.com/XzXjPTrrjL
— ReWorld Online (@ReWorldOnline) June 11, 2020
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