Crowfall FAQ: SKILLS AND SKILL TREES
http://crowfall.com/en/news/faq-skills-and-skill-trees/ In the ACE Q&A for July, Creative Director J. Todd Coleman and Design Lead Thomas Blair spoke a bit on the topic of character advancement and how the trend…
SHROUD OF THE AVATAR DETAILS ITS CITY OF TRUTH, CONDUCTS AN R24 POSTMORTEM
http://massivelyop.com/2015/12/07/shroud-of-the-avatar-details-its-city-of-truth-conducts-an-r24-postmortem/ It’s the weekend, which means that it must be time to peruse the latest Shroud of the Avatarnewsletter. Sure enough, Portalarium released another juicy one on Friday that features…
EVE ONLINE WELCOMES BACK LAPSED ACCOUNTS TO TEST ITS NEW SERVER HARDWARE
http://massivelyop.com/2015/12/04/eve-online-welcomes-back-lapsed-accounts-to-test-its-new-server-hardware/ You remember that EVE Online is testing out some new hardware for its live servers, yes? Awesome. Because you’re invited to take part in the testing. Yes, you, right…
CROWFALL DISCUSSES THE TRUE MEANING OF ‘PRE-ALPHA’
http://crowfall.com/en/news/founders-update-defining-pre-alpha/ What is an alpha, really? What’s the dividing line between an alpha and a pre-alpha when both are playable? If a game has had a functional cash shop since…