Mortal Online: Steam Development Update 3

SteamDevelopmentUpdate3

Steam Development Update 3

Progress update

Hi community!
Yesterday we released another patch with many important updates for the upcoming Steam release.
We have just finished all of the art for the badges, emoticons, profile backgrounds and cards that were required by Valve for us to have Steam trading cards.
These are currently being review by Steam staff.
We also released a rather important balance patch this week with some important tweaks and even more helpful additions for new players such as the ability to chop wood just by targeting a tree and pressing the “use” key.
Jonas has put a lot of time into ironing out the worst issues in the UI and most of those changes have been released too.
Some work has also gone into fixing annoying character animation issues and other things that might look strange or annoying to new players.
More achievements have also been added and we will keep on adding them whenever we get the time and have a good idea for one, the current number of achievements is now 49!
Large parts of the new starting cities have also gotten their textures and meshes updated to give a better initial impression when the new players arrive.

Full change logs can be found here:
1.82.00.17
1.82.00.20

Achievement preview

Here are this week’s example achievements:


What is it good for?
Be in a guild when a war starts.


Veteran
See a war end.


Do you feel lucky?
Try to threaten 10 guards.


It’s just a gift!
Try to bribe 10 guards.


That’s not mine I swear!
Try to persuade 10 guards.


Novice, Adept, Expert and Master Dominator
Successfully dominate 15, 50, 100 and 200 animals.


Novice, Adept, Expert and Master Tamer
Successfully dominate 15, 50, 100 and 200 animals.

We would really like some feedback on these and would greatly appreciate ideas for more achievements.
Please leave your ideas in this thread.

Trading cards

Here are two more of the total 10 trading cards!

That’s it for this week!

Please leave your feedback and thoughts on the forums!

TRION TALKS UPCOMING ‘SIGNIFICANT’ ARCHEAGE UPDATES

 
http://massivelyop.com/2015/08/06/gamescom-2015-trion-talks-upcoming-significant-archeage-updates/

Trion just took an info dump at Gamescom, with “major” updates scheduled for all of the firm’s MMOs. ArcheAge is getting something called Heroes Awaken, which will “feature significant updates and add fresh content to the game.” One such update is the Hero System, though Trion doesn’t say what exactly that entails in its press release. ArcheAge will also get undisclosed housing upgrades, updates to the guild progression grind, and a “reborn” Diamond Shore.

No release timetable for the new content was provided.

Source: Trion press release

REDDIT REVOLT ERUPTS OVER ELITE: DANGEROUS EXPANSION PRICE

http://massivelyop.com/2015/08/05/reddit-revolt-erupts-over-elite-dangerous-expansion-price/

Not everyone was thrilled at today’s news that Elite: Dangerous would be expanding to allow for planetary touchdowns with its upcoming Horizons expansion. One monster thread has erupted on the Elite: Dangerous subreddit complaining that the expansion price is far too expensive and unfair to players who purchased the original game.

“Maybe it’s just me, but I don’t want to spend $120 on a game, no matter how good it is,” the original poster commented. “Anyone who has NOT bought the game so far is going to be able to get all the content and the original game for $60. But if you’ve already bought the game, it costs you $105 total. And Frontier is wording it like you get a DEAL for already having the game. That’s not a loyalty discount, that’s called screwing over everyone who already supports you. I don’t get it. How does that make sense?”

As of the writing of this article, the Horizons pricing post has grown to 758 comments, with similar angry posts filling up the subreddit’s front page.

Source: Reddit. Thanks to Tophs for the tip!

SHROUD OF THE AVATAR PUSHES OUT RELEASE 20 WITH 113 PLAYER-RUN TOWNS

http://massivelyop.com/2015/08/03/shroud-of-the-avatar-pushes-out-release-20-with-113-player-run-towns/

Are you playing Shroud of the Avatar‘s latest release right now? Obviously not, you’re reading this article, but you could be playing it right now. It has a whole lot of player-run towns in it now, 113 new ones to be precise, and you could run around in every single one and get all the money for exploring them! Maybe. Probably not. But you could definitely explore all of the new towns.

Other new features with the latest release include dynamic lot placement, trolls (the creatures, not the forum-dwellers), and bookmaking systems. The latest community update also highlights a player-run site for roleplaying and player-made trailers, so it’s well worth a read even if you’ve been playing the latest patch and have been dutifully exploring the player-run towns.