CAMELOT UNCHAINED WOWS DRAGONCON ATTENDEES WITH THOUSANDS OF BATTLING BOTS
http://massivelyop.com/2017/09/09/camelot-unchained-wows-dragoncon-attendees-with-thousands-of-battling-bots/ Camelot Unchained wasn’t in attendance at PAX West last week, but it had a good reason: The team was at DragonCon instead for a presentation of its large-scale battles.…
DARKFALL: RISE OF AGON WORKS ON ‘REDUCING TEDIUM’ WITH THIS WEEK’S UPDATE
http://massivelyop.com/2017/09/07/darkfall-rise-of-agon-works-on-reducing-tedium-with-this-weeks-update/ As promised back in July, the team behind Darkfall: Rise of Agon are taking drastic measures to reorient the fantasy sandbox to a more fun direction. Ergo, the main…
Crowfall – ACE Q&A for September: Skill trees & VIPs
https://www.youtube.com/watch?v=6h1EfmUJpxI
WURM ONLINE WORKS ON BECOMING BETTER-LOOKING AND BETTER-PERFORMING
http://massivelyop.com/2017/09/04/wurm-online-works-on-becoming-better-looking-and-better-performing/ This past Saturday, Wurm Online pumped out a small 4.0.6 client release. With improved performance and better lighting, the patch serves as a prelude of sorts to greater changes…
SHROUD OF THE AVATAR ROLLS OUT R45, IN SPITE OF LOSING A WEEK OF WORK DUE TO A SOFTWARE BUG
http://massivelyop.com/2017/09/04/shroud-of-the-avatar-rolls-out-r45-in-spite-of-losing-a-week-of-work-due-to-a-software-bug/ Shroud of the Avatar rolled out another release on Thursday, imbuing the game’s 45th updatewith what it’s calling a huge amount of work on worldbuilding, including The Sword of…