Added:
- Added 10 new pickables to Sarducaa.
- Added new Ai camp to Sarducaa jungle.
- Added Eavesdropper NPC’s that will give you the latest rumors.
- Added new starting point in Morin Khur with a full tutorial.
- Added 2 new armors.
- Added a mount equipment vendor to Aur.
- Added a meter marker to the noob-arrow.
- Added new waypoint system to the tindrem garden.
- Added a talk volume to help new players find the undead-head vendor.
- Added more signs to the graveyard to guide new players.
- Added support for talkers that can better guide players.
- Built a better waypoint system for the NoobHelp that can support several minor waypoints instead of just pointing at a single points.
Changes:
- Tweaked Nitre Spider queen attacks and movement speed.
- Optimized node switch on Sarducaa
- Tweaked the collision on all mobs to prevent them from walking inside the player.
- Removed loot from Guard wolfs.
- Improved Belrim FPS.
- Tweaked loot on humanoids such as cultists and dall roba.
- Tweaked loot value on Goriax, Intrepidus, AmYarasi Lurker etc.
- Tweaked loot on Gravekeeper.
- Increased fire arrow damage against wood structures.
- Slightly increased melee damage against wood structures.
- Pets now drink potions at a more reasonable speed instead of drinking it all at once.
- Capped min-movement speed you get from con-dex to make new characters move faster.
- Towers connected to a guild without a guildstone will now decay with every daily boot, The towers will lose 700 HP per boot until they are removed.
- Rebuilt buff system so that AI can use it in a better way.
- Pickaxes from vendors are no longer bound.
- Did some minor work on the art in the garden.
- Updated loot tables to nooks and crannies in Tindrem.
- Improved stacking of items when looting / putting items in the inventory.
Fixes:
- Fixed some issues with pets pathing inside none-wall collision structures, this should solve pets
suddenly running away from the player near certain TC structures. - Fixed several issues with TS brokers/mails on Sarducaa.
- Fixed more floating objects in Myrland.
- Fixed a couple of minor terrain problems.
- Fixed armor crafting bug where the main material slot reset after each crafting.
- Fixed friends list so that accepted requests, added friends and removed friends all show up immediately without having to re-open the friends list.
- Fixed so that the shift key should no longer get “stuck” when splitting stacks of items in the inventory.