
The focus of updates by the devs are on server synchronization to ensure animations update accordingly, as well as improving movement position accuracy by adding a slight acceleration on starting a new movement to better sync movement positions. The devs are also doing their best to include players from a variety of locations around the world in order to fine-tune server latency, though they also recognize the desire for setting up regional servers. To that point, there are plans to set up regional servers in order to give players a choice of whether to play in their region or to play in a shared world.
Content retrieved from: https://massivelyop.com/2020/10/20/mortal-online-2-discusses-steps-being-taken-to-improve-combat-and-server-latency/.