http://massivelyop.com/2015/10/07/life-is-feudal-gets-more-stable-adds-barter-system/
A new alpha patch for Life is Feudal has made living in that game a little less futile. Ahem. Anyway, the big ticket items are a new player-to-player barter system, the ability to create campfires, and increased stability for the client.
The team also retuned the leveling process for skills: “We had also significantly reworked skill progression formula towards planned concept of fast 30 and 60 level progression, normal 90 level progression, and [an] insanely hard progression to 100 level of a skill. Make sure that you have altered your server skill multipliers accordingly. Enjoy!”
Source: Steam. Thanks to Craig for the tip!
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