“This focus brings with it a certain set of assumptions about things like pacing, gameplay loops, persistence, safety mechanics, etc. For example, starting with Season 6, we will start regular periodic wipes, and balance the game around that duration, which is currently planned to be two months. We are also carefully considering all of the safety mechanics that have been put into Last Oasis throughout the seasons, such as stone building, removal of the lobby, and how to balance competition between clan sizes, just to name a few.”

Content retrieved from: https://massivelyop.com/2024/04/17/last-oasis-four-years-in-early-access-finally-releases-its-modkit-and-teases-season-6-again/.