CROWFALL ON THE BIG WORLD, FACTIONS, AND SAFEGUARDING PLAYER CITIES
http://massivelyop.com/2016/11/14/crowfall-on-the-big-world-factions-and-safeguarding-player-cities/ In Crowfall’s November Q&A “is all about Big World,” Design Lead Thomas Blair declares, kicking off the episode alongside Creative Director J. Todd Coleman. The pair discuss ore deposit…