Bellatores sounds like a full-scale Korean PvP sandbox MMORPG, now aiming for 2024

“We aim to implement a dynamic game world that is responsive to the cumulative actions of the player. This will enable the player to experience the impact of their actions on the game environment and witness its transformation. For instance, repeatedly hunting a particular monster in a specific area will result in a decrease in its population, while the population of other monsters may increase due to the food chain. Consequently, the player’s actions will have a tangible impact on the game world and result in a unique experience for each player, even in the same area at different times.”

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