The same is also true of the game’s island defenses (which currently make it too easy to defend an entire island with a minimal or nonexistent navy) and the Alliances (which acknowledges that one monolithic organization is detrimental to the game). Details are in somewhat short supply, with the only major patch change being outlined being a new tower players can build on lawless islands to claim large stretches of territory when it finishes construction. Still, if you just want the issues acknowledged in the first place, you’ll likely find the Q&A positive.
Content retrieved from: https://massivelyop.com/2021/03/09/atlas-qa-acknowledges-problems-with-alliances-island-assaults-and-experience/.