Wildcard explains that the delay is a result of learning Unreal Engine 5.2 and its associated challenges, as well as general dissatisfaction with the state of Scorched Earth in comparison to the retooled Island. “We’re discovering new ways each day to push the technology to the next level; combined with the work needed to support a fully cross-platform-moddable game ecosystem on consoles and PC, it’s clear that we’ll need a bit more time,” the post reads.

Content retrieved from: https://massivelyop.com/2023/07/04/ark-survival-ascended-confirms-a-delay-to-october-a-lowered-early-access-price-and-one-less-map-at-launch/.