Way back in 2016, No Man’s Sky was all anyone talked about thanks to misleading hype positioning the game in the stratosphere. In fact, the multiplayer features that were teased (and apparently planned in spite of claims to the contrary) didn’t actually launch with the game, contributing to a regulatory investigation (which went nowhere). It was particularly disappointing to the MMO community, which didn’t believe NMS was itself an MMO but had been looking forward to online and social features, to the point that we were all deeply disappointed when it didn’t happen.

Content retrieved from: http://massivelyop.com/2018/01/14/a-player-modder-is-building-the-no-mans-sky-you-always-wanted/.