CAMELOT UNCHAINED: EXPLOSIONS, MUSIC, AND DEATH TO GETTING ONE-SHOTTED
http://massivelyop.com/2017/07/01/camelot-unchained-explosions-music-and-death-to-getting-one-shotted/ Camelot Unchained’s Mark Jacobs helms this week’s studio update, with a peek into the team’s progress on shadows, archery and combat animations, siege engines, CUBE structures, inventory functionality and…
CROWFALL’S ADS AND DISADS SYSTEM IS THE BEST PART OF CHARACTER CREATION
http://massivelyop.com/2017/06/30/crowfalls-ads-and-disads-system-is-the-best-part-of-character-creation/ Ah, character creation: the best part of so many MMORPGs. So how’s it working for Crowfall? A new dev blog out this week from ArtCraft explains that the archetype…