New World Delayed to August 31, 2021: But Does Anyone Still Care?

New World Development Update

February 16, 2021
Dev update

Last August we held a Preview Event with the goal of sharing our progress while collecting as much feedback as possible. We invited hundreds of thousands of players to experience New World. Your feedback and gameplay experiences validated our thoughts of what improvements and additions we needed to make. Since then we’ve polished the combat system, added quest variety, expanded weapon and armor variety, added fishing, expanded the map to include a new region Reekwater, overhauled our crafting system, and continued to add mid-game and end-game content.

We’ve been hard at work on compelling end-game features we believe are important to include at launch. These features won’t be ready for the Spring timeframe that we had communicated. With that in mind, we will release New World on August 31, 2021. With this extra time we’ll be able to add these substantial improvements while polishing and fine tuning the whole game before we open Aeternum’s shores to the world.

We’ll continue our Alpha in the months to come and expand testing by standing up EU servers on March 30, 2021. Our Closed Beta will begin on July 20, 2021. If you’ve pre-ordered New World, you’ll have access to the Closed Beta Test.



In the Closed Beta Test you will have the opportunity to play new features and content such as:

Ebonscale Reach

Filled with lush wetlands and towering cliffs Ebonscale Reach is a new end-game zone in Aeternum. An exiled empress is building a corrupted fleet there that could threaten the entire world.


These five-player instanced adventures will take you to the darkest corners of Aeternum. There, you’ll face dire threats, learn more about the source of Corruption, expose the Angry Earth’s ulterior motives, and reveal the deeper menace behind the Lost. Expect difficult battles that will challenge your group, requiring skill and coordination to achieve victory.

Outpost Rush

These are 20 vs. 20 battles set in a primordial river basin filled with forgotten ancient technologies and hidden sources of Azoth. You and your team will vie for control of strongholds and strategic resources—and you’ll need all your combat prowess and collective wits to win.


That’s just a taste of what we’re working on. Thanks as always for your support. Stay tuned for information and details on Expeditions, Outpost Rush, and even more content.




Content retrieved from:

Player-run Open Perpetuum builds its first ‘truly customized island and PvE experience’

Check out our latest Dev blog on the Future of Strongholds!
Read on to learn more about how new unique PVE experiences are being added to @perpetuumonline #MMORPG #gamedev #indiedev

— Open Perpetuum Project (@openperpetuum) February 14, 2021

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Conan Exiles adds Isle of Siptah improvements

Conan Exiles adds Isle of Siptah improvements, sprint attacks, and offline single-player mode on PTS

Conan Exiles is also seeing a couple additions in the form of new sprint attacks for every weapon in the game and a new offline single-player mode for PC, giving players the option to play the game when there’s no internet connection available or continue playing if their connection drops. More information is available in the Testlive patch notes.

Content retrieved from:

Sandbox MMO News


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