Dual Universe DevBlog

Dual Universe DevBlog Touches on Info Button & Surface Harvesting - MMORPG.com

“…the information stays with the player until they decide to close the window, or after a timer designated by the original creator itself. We also plan on supporting SVG files, so players can display images for others (this feature is expected to release post-Alpha 3).”

You can check out the full post here.

Content retrieved from: https://www.mmorpg.com/dual-universe/news/dual-universe-devblog-touches-on-info-button-and-surface-harvesting-1000055301.

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Camelot Unchained Roadmap, Siege Gameplay Revealed in Stream

Camelot Unchained Roadmap, Siege Gameplay Revealed in Stream - MMORPG.com

Remember that live stream from Camelot Unchained’s Mark Jacobs in which he was going to show off siege? Well, it happened, and here’s a recap.

Content retrieved from: https://www.mmorpg.com/camelot-unchained/news/camelot-unchained-roadmap-siege-gameplay-revealed-in-stream-1000055299.

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Camelot Unchained’s Mark Jacobs apologizes for Colossus reveal, promises roadmap and siege video tomorrow

“Folks, I know you are/were upset by what you saw last Friday and for that I accept full responsibility and apologize. On this Friday, February 7th, I’ll be doing another update where I will explain, in a lot of detail, everything that we have been and continue to work on for Camelot Unchained. I’ll be reviewing all the major improvements to Camelot Unchained and the technology that powers the game.

“However, those are only words and frankly, that’s not good enough. So, instead of more talking I’ll be showing our improved Cherry Keep siege. This will show just how far we have come with Camelot Unchained and how we have met our goal of being able to handle a large-scale siege (1.2K NPCs, 200+ trebuchets, magic mortars, spells, etc.) of a 9.5M block building from C.U.B.E. This was the #1 goal of Camelot Unchained’s Kickstarter campaign, a 500+ person siege that doesn’t run as a slideshow. This is the kind of siege we all dreamed of back in 2013 and here it is working today. Not tomorrow, not next year, and especially not soonish, but today.

“And after that, I’ll be sharing our immediate roadmap for Camelot Unchained for the next few months. And by Camelot Unchained, I mean Camelot Unchained. While there will be a few engine things (ongoing testing of Linux-based servers), the vast majority are for CU only, not Final Stand: Ragnarok. I know you’ll be pleased with what you see in the schedule.

“Once again, I most deeply apologize for the concern that the work on FS:R has caused so many of you. I hope that you will, at least, give me the chance to prove that Camelot Unchained has not only gotten all the attention we said it was getting, but all the attention it needs to launch as soon as possible. And I humbly ask you to give me the chance to prove that I have all of our best interests at heart. If you do, you will be rewarded by what you see from us in the coming months. And as president of City State Entertainment, I promise you that Camelot Unchained progress will continue and thanks to the work we’ve done to date, and the additional support we have received from our investors, it will speed up.

“But no matter what you choose to do, we thank you for your support and if you leave us, hope you return in the future.”
“In order to process your refund, please send us your first and last name, all transaction ID(s), address, phone number, and email address attached to the CSE account and your PayPal account used when you made the purchase. If they are separate emails, please send an email from each account for verification. All refunds are processed by PayPal, can take 90 days to process, and can carry fees (per our refund policy https://store.camelotunchained.com/faq).”

Content retrieved from: https://massivelyop.com/2020/02/06/camelot-unchaineds-mark-jacobs-apologizes-for-colossus-reveal-promises-roadmap-and-siege-video-tomorrow/.

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Open PvP sandbox MMO Profane shares its development process on the way to alpha release

Profane, the full-loot open PvP sandbox from Brazilian dev studio Insane that we told you about in January, has put out another post to its official subreddit, this time outlining how the devs are developing the game. And it, apparently, involves gates.

Content retrieved from: https://massivelyop.com/2020/02/05/open-pvp-sandbox-mmo-profane-explains-its-development-process-on-the-way-to-alpha-release/.

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Fallout 76 Wastelanders Update & Steam Release April 7, Atoms and Fallout 1st Membership Balance Can’t Be Transferred

Fallout 76 Wastelanders Update & Steam Release April 7, Atoms and Fallout 1st Membership Balance Can't Be Transferred - MMORPG.com
  • Raider Content Bundle
    • Mine Car Planter – A small planter for your crops when no dirt is available (buildable in your C.A.M.P.)
    • Raider C.A.M.P. – Change the look of your Vault-Tec C.A.M.P. deployable to give it a Raider edge
    • Raider Stash Box – Raider-themed Stash box for your C.A.M.P.
    • Raider Faction Flag – New flag for your C.A.M.P. that show off your allegiance to Crater
    • Raider Pathfinder Outfit – Look like another resident of Crater with this outfit (includes mask and bandana)
    • Raider Conquest Loot Bag – Raider-style Loot bag, complete with skull
    • Raider Pillager Backpack – A Raider-style backpack
    • Raider Marauder Power Armor Skin – Unique appearance for your Power Armor based on the Crater Raiders
  • Settler Content Bundle
    • Garden Truckbed Trailer – A small planter for your crops when no dirt is available (buildable in your C.A.M.P.)
    • Settler C.A.M.P. – Change the look of your Vault-Tec C.A.M.P. deployable to give it a Settler appearance
    • Settler Stash Box – Settler-themed Stash box for your C.A.M.P.
    • Settler Faction Flag – New flag for your C.A.M.P. that show off your allegiance to Foundation
    • Settler Mechanic Outfit – Look like another resident of Foundation with this outfit (includes hat)
    • Settler Traveler Loot Bag – Settler-style Loot bag that looks like a travel case
    • Settler Relief Backpack – A Settler-style backpack
    • Settler Vigilante Power Armor Skin – Unique appearance based on the Foundation Settlers

Content retrieved from: https://www.mmorpg.com/fallout-76/news/fallout-76-wastelanders-update-and-steam-release-april-7-atoms-and-fallout-1st-membership-balance-cant-be-transferred-1000055255.

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Wurm Online is officially ending the player-run RMT market in March

For a number of years, Wurm Online has allowed players to transform in-game assets and silver into real-world profit through an RMT system, and while this system created its own set of issues, it also made the game’s economy unique and was so ingrained in its fabric that the devs were loath to do anything about it. However, with the decision to bring the MMORPG to Steam and the requirement that RMT cannot be allowed in order to do so, the devs have ultimately decided to end the real money trade entirely starting on March 1st.

Content retrieved from: https://massivelyop.com/2020/02/03/wurm-online-is-officially-ending-the-player-run-rmt-market-in-march/.

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Legends of Aria showcases new capture-the-flag mechanics and upcoming features for Point Release 9

Spiritwood is the first of several global resources planned for Legends of Aria militias to use in the defense and attack of keeps, and these resources will only be available by holding on to King of the Hill locations, meaning defending these areas will become much more vital.

Content retrieved from: https://massivelyop.com/2020/02/03/legends-of-aria-showcases-new-capture-the-flag-mechanics-and-upcoming-features-for-point-release-9/.

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