Mortal Online: Steam Development Update 3


Steam Development Update 3

Progress update

Hi community!
Yesterday we released another patch with many important updates for the upcoming Steam release.
We have just finished all of the art for the badges, emoticons, profile backgrounds and cards that were required by Valve for us to have Steam trading cards.
These are currently being review by Steam staff.
We also released a rather important balance patch this week with some important tweaks and even more helpful additions for new players such as the ability to chop wood just by targeting a tree and pressing the “use” key.
Jonas has put a lot of time into ironing out the worst issues in the UI and most of those changes have been released too.
Some work has also gone into fixing annoying character animation issues and other things that might look strange or annoying to new players.
More achievements have also been added and we will keep on adding them whenever we get the time and have a good idea for one, the current number of achievements is now 49!
Large parts of the new starting cities have also gotten their textures and meshes updated to give a better initial impression when the new players arrive.

Full change logs can be found here:

Achievement preview

Here are this week’s example achievements:

What is it good for?
Be in a guild when a war starts.

See a war end.

Do you feel lucky?
Try to threaten 10 guards.

It’s just a gift!
Try to bribe 10 guards.

That’s not mine I swear!
Try to persuade 10 guards.

Novice, Adept, Expert and Master Dominator
Successfully dominate 15, 50, 100 and 200 animals.

Novice, Adept, Expert and Master Tamer
Successfully dominate 15, 50, 100 and 200 animals.

We would really like some feedback on these and would greatly appreciate ideas for more achievements.
Please leave your ideas in this thread.

Trading cards

Here are two more of the total 10 trading cards!

That’s it for this week!

Please leave your feedback and thoughts on the forums!