Readers will recall that Legends of Aria, Kickstarted by MMO players as Shards Online, struggled throughout its development and launch, then last year was sold to a blockchain company that immediately announced an NFT-laden play-to-earn metaverse revamp of the game. Since then, it’s bungled its Steam presence, promised and then canceled plans for a non-P2E server, sunsetted a classic server, sold $70 random pay-to-win characters, and crowed over its prison system.
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