The first experiments on the server involve tweaks to the way mounting and dismounting works, some changes to mission givers that offer tasks outside of a player’s skill level, and several adjustments to skills and some monsters. The server also introduces some significant changes to the death system; on death, players won’t instantly release to a ghost but will instead be moved to the nearest Resurrection Shrine, where you can choose to resurrect yourself and do the ol’ corpse loot dance, or return to your corpse and resurrect with all of your belongings returned and minimal resource pools.

Content retrieved from: https://massivelyop.com/2019/03/23/legends-of-aria-launches-its-experimental-server-with-a-new-death-system/.