Additionally, I didn’t want cooking to simply be a skill that you have “templates” that you could craft for each various food and buff combination. So the ingredients you use in cooking actually determine the buffs that will be applied when the final product is consumed. This will allow cooks to cater their food items to specific play styles. Do you value stamina and mana in your build? Or perhaps you’re a crafter/gatherer that wants health/weight capacity? By mixing ingredients cooks will now be able to create food that is suited to YOUR needs.