In the end, the devs want ships to be an important tool for exploration, but don’t want the game to lose its more arcade-like gameplay roots. “Don’t expect having to micro-manage every little thing in your ship, with each crew member having a specific role, such as raising or turning sails all the time,” the thread explains. “We are considering some little chores, such as fixing the ship during combat or raising the anchor, but this will definitely not be a ‘pirate ship’ simulator.”

Content retrieved from: https://massivelyop.com/2022/07/11/indie-mmo-profane-discusses-the-importance-of-ships-and-island-exploration/.