“In case of death, as mentioned before, the character keeps all discovered technologies and studied science, that allows quickly make up for lost time. You just might have to do a little harvesting to make that sweet gear you had before. Our goal with Tech and Science in Population Zero is to make sure that players have to build an actual character and choose what they want to do and how well they wish to be able to do it. We don’t want players being able to master all tasks in the game, because then what would the fun be in living in a world with hundreds of other colonists?”
Content retrieved from: https://massivelyop.com/2019/02/16/heres-how-players-will-do-science-in-sandbox-population-zero/.