Gameplay:

– Implemented headshots detection in PVP
– Implemented experience gaining in PVP
– Modified mechanics of the NPC enemies loot – now every player can loot every NPC enemy
– Modified mechanics of the experience gaining in PVE – experience is granted to a player who did the last attack, instead of a player who dealt the first one
– Increased the movement speed of players characters when blocking – still, when blocking, movement is a bit slower than usually
– Increased the movement speed of NPC enemies when blocking
– Implemented random patrolling routes of NPC enemies
– Implemented new defensive objects placed on the gate towers – stones and wooden logs to be thrown down on the enemies

World:

– Implemented new town – Fangsborough placed in the northwest part of Stoneholm
– Implemented new location – raiders camp placed near Twinfall
– Implemented new location – battleground placed near Twinfall
– Added new NPCs in Audunstede

Fixes:

– Updated networking environment in order to improve the performance of servers – please report any issues
– Significantly increased the server’s performance
– Improved working of defensive objects placed on the gate towers
– Implemented numerous fixed for the party system
– Edited Polish version of the dialogues for some of the NPCs from Aundunstede

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