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If there’s one thing that EVE Online does better than any other MMO on the market today, it’s persistent gameplay on massive scales. The now-famous Bloodbath of B-R5RB in 2014 involved 7,548 players over the course of almost 24 hours, and the Siege of M-OEE8 at the end of 2016 peaked at 5,300 separate players all piled into the same star system at the same time. Hundreds of thousands of players live and fight in the same single-shard universe, and EVE‘s largest corporations have more members than the total population on some other MMOs’ shards.
Read the rest of this well written article from massively by clicking the link below. It’s a good read if you’re into Eve Online or Sandbox mmos in general.
Content retrieved from: http://massivelyop.com/2018/01/08/eve-evolved-the-case-for-asymmetric-and-asynchronous-gameplay/.