We’ve reached the end of another year, and it’s certainly been a busy one for EVE Online. This year saw heavy gameplay iteration, with improvements to everything from the UI to ship balance, and the Lifeblood expansion’s total moon mining overhaul. PvE-focused players got a new AI-driven Resource Wars activity in high-security space, and an experimental user interface named The Agency has helped tie seasonal in-game events together. New refinery structures caused a bit of a land grab on moons and gave alliances more to fight over, and CCP Games lifted some of the free to play alpha clone restrictions to help bring in new players.
Content retrieved from: http://massivelyop.com/2017/12/27/eve-evolved-2017-eve-online-year-in-review/.