- The Aracoix (pictured above) – Refined and civilized yet scornful and cruel, these Avian mercenaries are noble in bearing. Their impressive speed, inherent mobility and hawkish nature make them an apex predator among the dead and dying. In addition to being natural killers, these bird-headed warriors also seem to possess a natural gift for stealth, assassination and druidcraft (the magic of Gaea).
- The Urgu – Coarse and barbaric, these pig-like creatures seem intent on consuming everything they can find, picking over the bones of our fallen cities for food, tools and weapons. The Urgu sow destruction everywhere they wander, with a seemingly endless appetite for carnage. Primarily a warrior tribe, they seem to be naturally suited for melee combat and hunting.
- The Satyr – Zealous and nomadic, the Children of Cybele hail from the Faewood, the dark and twisted forest that was presumed lost when the First World was broken at the moment of Gaea’s death. The savage and mysterious Satyr, angered over the loss of their homeland, now wander the Dying Worlds exacting vengeance on anyone they happen to encounter. For all their cruelty to those they consider outlanders, the Satyr are surprisingly civilized, with tribal members acting as Clerics, Knights, Rangers and even Confessors and Templars.
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Content retrieved from: https://www.mmorpg.com/crowfall/news/crowfalls-war-tribes-to-provide-players-with-complex-challenges-trying-to-defeat-them-1000051951.