“Our plan is to lay out the major terrain features (mountain ranges, valleys, hills, forests) and then have a “history simulator” for the world that fills in all the details. The simulation will start by populating the world with various races, and then use AI to let them explore and conquer the world around them, sort of like a game of Civ, only completely automated. As the races explore and capture resources and bump into each other, they will go to war, declare peace, build cities, etc. This process will populate the world with ruins (and history, and artifacts) for the players to discover once that world comes online.
Read more at http://www.mmorpg.com/crowfall/interviews/the-uniqueness-of-worlds-is-about-to-get-nuts-1000011395/#rvDoX376SvlExmpS.99″