CHRONICLES OF ELYRIA STRETCH GOALS AIM FOR WARDS, GAMBLING, AND TUNNELING

http://massivelyop.com/2016/05/16/chronicles-of-elyria-stretch-goals-aim-for-wards-gambling-and-tunneling/

If you hadn’t heard the news, Chronicles of Elyria effortlessly passed its $900,000 Kickstarter target this past weekend, leaving the game to enjoy over two weeks of stretch goal aspirations as the devs try to milk every last dollar out of fans before the campaign concludes.

Instead of simply drawing up a list of stretch goals, the devs put out a survey to backers looking for input on potential rewards and features. By taking these results and tempering them them by how difficult they’d be to put into the game, a list was born. “After taking a full day to analyze the players’ poll and compare the results against development costs, we’ve come up with what believe is the most logical, most rewarding set of stretch goals possible,” the team posted.

So what are these stretch goals? Starting at the $1,050,000 mark, fans can alternate between unlocking rewards and features. The first three features on the list see the game adding wards, gambling, and the strangely popular tunneling. If fans can push the campaign all of the way to $2.25M, mounted combat will be added as well.

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One Response to CHRONICLES OF ELYRIA STRETCH GOALS AIM FOR WARDS, GAMBLING, AND TUNNELING

  1. Reminder Guy says:

    Er… so, one thing to point out (besides grats to the KS). To the writer of the article, actually: this is kinda supposed to be a neutral, sandbox news site, right?
    Phrases like “…as the devs try to milk every last dollar out of fans…” carry negative connotation.
    So. Yeah. Something to think about.

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