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Wurm Online “Become a God!”

One of the more interesting features of Wurm Online is the ability for players to ascend the mortal realm and become demigods in their own right who can dole out missions and influence the game world. The designers of the game feel that this ascension should come with a physical removal from the world itself, which is why demigods are going to be removed from Valrei to hang out in heaven from now on.

Source: Wurm Online

Content retrieved from: http://massivelyop.com/2017/10/16/wurm-online-forces-player-gods-to-move-on-changes-transfer-rules/.

Camelot Unchained Naval Combat?

Camelot Unchained builds boats for beta

A diverse smattering of projects kept the Camelot Unchained team busy this past week, per the game’s newsletter report. It sounds as though players will have to earn their sea legs at some point, as more designs for Viking and Arthurian ships are being made.

Other points of interest include drafting up character creation backgrounds, whipping together a developer UI for fast-and-dirty testing, the ability to spawn NPCs in the game, and animating characters with great swords.

Content retrieved from: http://massivelyop.com/2017/10/14/camelot-unchained-builds-boats-for-beta/.

GLORIA VICTIS ESCALATES THE PVP CONFLICT WITH GUILD TERRITORY CONTROL

Let’s do a little catch-up with Gloria Victis today, shall we? We’ll start with the medieval sandbox’s September 22nd patch, which added a new system that allows players to report both bugs and “improper behavior” from fellow gamers. Although we’re sure that button will never need to be pressed!

Content retrieved from: http://massivelyop.com/2017/10/12/gloria-victis-escalates-the-pvp-conflict-with-guild-territory-control/.