Update 2.2, which promises “a big load of bugfixes” as well as an attack on “some long-standing issues as well as some recently reported problems,” has introduced a slew of adjustments like an update to the stamina system that balances costs and makes it less burdening, adds stamina cost to blocking attacks, and lets those activating shield block regenerate stamina.
What’s behind the surge in popularity? Well, it seems to have become a new haven for certain popular streamers, driving up its audience on Twitch and inspiring more players to buy the game and try it out. Having passed a million viewers on the popular streaming service, it seems clear that the surge in popularity is driving the game to greater heights than it had seen up to this point… which isn’t bad for a game passing seven years since initial release.
Mortal Online 2 Alphas still working out the NPC AI.
“One of the main reasons for evaluating the pretests prior to opening up A1 sales again was to see the stability of the multi server selection code, and how our individual server deployments held up,” Sharif said. “That, along with our world concurrency and individual server performances did indeed hold up to our expectation, and gives me the first green light for consideration of opening future sales.”
So what’s the purpose of this playtest? In one word, PvP. “It’s all about testing PvP! The criminal system will be live — only without the bounty hunting and jail systems. Plus, most existing abilities have been changed/rebalanced. Other than stress-testing game servers, our aim here is to get as much feedback as possible on PvP balancing so we can have that in a good state by the start of the Winter Alpha!”
Content retrieved from: https://massivelyop.com/2020/12/28/fractured-welcomes-you-to-a-free-end-of-year-pvp-playtest/.
“I have decided that it is best to not show Squadron 42 gameplay publicly, nor discuss any release date until we are closer to the home stretch and have high confidence in the remaining time needed to finish the game to the quality we want.
“As I said earlier this year, Squadron 42 will be done when it is done, and will not be released just to make a date, but instead only when all the technology and content is finished, the game is polished, and it plays great.
“The planned Squadron 42 specific update show, the Briefing Room is not dead; it will just go on hiatus until we are closer to release and it comes back as a part of an overall plan to build excitement as we show all the amazing features and details players will experience in Squadron 42. This does not mean we will stop communicating our progress on Squadron 42. We will continue with our monthly reports for Squadron 42, and we will also share our current development progress in our New Roadmap. “