
We feel our players are interested in, primarily, two distinctly different styles and scopes of gameplay. One group of players is interested in design focused on small to mid-sized companies (2-50 players) and another has a preference for large company-centric design (200+ players). Rather than aiming to strike a middle ground between the two groups, which might end up diminishing the experience for either style of gameplay, we wanted to support two modes separately to see how that plays out.
Content retrieved from: https://massivelyop.com/2019/03/19/atlas-previews-its-two-new-pvp-modes-due-for-the-test-realm-in-late-march/.