Albion Online wants to boost players’ ‘incentives for going to war’

“Over the course of a 30-day reset cycle, territory towers will accumulate an energy and season points storage pool. The storage pool is fed through the points that a tower generates each day. The higher the quality of the zone (proximity to the Outland center) in which the tower is located, the higher the percentage of daily points and energy that goes into the storage pool. Towers in lower-end zones will not build up a storage pool at all. The storage pool percentage is applied to the daily maximum points that the tower could generate. Whatever goes into the storage pool does not get credited to the guild who owns the tower at that time. Instead, 100% of the storage pool is credited to the guild who owns the tower right before Invasion Day starts. This system will make sure that top-end guilds and alliances have a strong incentive to fight each other. The incentive will become stronger the closer we get to Invasion Day. As we do not want to create an incentive for top-end groups to go after more casual players, the storage pool in lower-end zones is going to be 0% or very close to it.”

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