Tag Archives: News items

Vice vs Virtue PvP system arrives on Ultima Online’s test center

In testing now on Ultima Online's test server is publish 86.3, better known as the Vice vs Virtue patch. You remember the virtues, those iconic and ambiguous philosophical principles guiding the Avatar? OK, now forget all that because peeveepee, guys.

Yes, Vice vs Virtue is a a new system designed to bring a fresh version of Order and Chaos consensual PvP -- any PvP, really -- to landmasses that are currently PvE, including Trammel and most of the expansion territories launched in the last forever. The opt-in faction-based system brings the battle to the core cities of the game and rewards participants with a special currency that can be traded for everything from mounts and artifacts (gear) to murder pardons and hair dye. Look, UO players take their hair dye very seriously.

The patch also introduces new trader quests to the game and revamps dungeon loot spawns to encourage ventures to the open-PvP Felucca facet. The devs have invited players to help stress test the systems this afternoon.

MassivelyVice vs Virtue PvP system arrives on Ultima Online's test center originally appeared on Massively on Tue, 16 Sep 2014 14:00:00 EST. Please see our terms for use of feeds.

Permalink | Email this | Comments

Albion Online kicks off its summer alpha event

Ah, summer, when the snow is falling! You could be forgiven for thinking it's a bit too late for "summer" events to take place right now, but Albion Online is forging ahead with its summer alpha event. The closed alpha client is now available for players to log in and explore all of the available systems, from gathering and trading resources to engaging in large-scale PvP battles.

If you're not at one of the game's higher Founder tiers, of course, the alpha test is closed to you; all you can do is look on with interest and wish you were playing. Streams and reports will be coming out of this test, including one planned by our own MJ Guthrie at 2 p.m. EDT this afternoon. If you like what you see, you can pick up one of the Founder Packs, or you can just keep watching and waiting as the alpha test rolls on.

[Source: Sandbox Interactive press release]

MassivelyAlbion Online kicks off its summer alpha event originally appeared on Massively on Mon, 15 Sep 2014 12:00:00 EST. Please see our terms for use of feeds.

Permalink | Email this | Comments

EVE’s Oceanus laying the groundwork for visual ship customization

EVE Online's next release is called Oceanus, and it's coming to a PC near you on September 30th. CCP has published a feature overview dev blog in case you're not up to speed. Major tweaks include French language support, new cloak effects, and a "big visual update" for wormhole space.

There's a substantial under-the-hood update, too, and it has to do with how CCP stores and manages ship visual data. The dev blog says that this particular tweak is necessary "for being able to deliver visual customization of ships in the future." You can read about the rest of Oceanus via the links below.

MassivelyEVE's Oceanus laying the groundwork for visual ship customization originally appeared on Massively on Fri, 12 Sep 2014 11:45:00 EST. Please see our terms for use of feeds.

Permalink | Email this | Comments

Mortal Online sets out territory control in a new patch

No one man should have all that power. Ready to make your mark on the world of Mortal Online? Your time is now. The game's latest patch implements the territory control system, allowing guilds to war over choice bits of land, build keeps and cities, and generally shape the landscape into what they want to see. There's even a trailer for it past the cut, showing off what players can expect to get when breaking ground on a new city and building its defenses.

Cities alone would be a welcome addition, but the patch also brings with it a variety of improvements to quality of life. The game's mail system has been rebuilt, several UI elements and chat commands have been implemented, and the world map has seen some trimming and adjustments. The patch is live now, so you can check out the notes for all the details or just log in and start staking your guild's claim.

[Thanks to Zakiyya for the tip!]

Continue reading Mortal Online sets out territory control in a new patch

MassivelyMortal Online sets out territory control in a new patch originally appeared on Massively on Thu, 11 Sep 2014 21:00:00 EST. Please see our terms for use of feeds.

Permalink | Email this | Comments

Trion clarifies ArcheAge’s head-start housing situation

During its livestreamed pre-launch discussion of ArcheAge earlier this week, Trion Worlds clarified a number of issues that will affect players early on when the game enters its head-start period tomorrow. Top priority in a sandbox? Where you hang your hat. Housing will open at the beginning of the head start period, so early players will naturally secure the best properties. There is no limit to the number of houses an account can own, although accounts are taxed "exponentially" after they acquire three and up.

Also of note:
  • The game plans to launch with the eight ten original beta servers.
  • The "patron" subscription is indeed $15; 1250 credits cost 1 APEX or $10. For scale, consider that a character slot costs 1000 credits.
  • Trion vowed to continue its efforts to deal with chat spammers and botters.
  • Everyone, even F2P players, can access the auction hall.
As to the controversial labor point system, Trion says all characters will begin with zero points.

[Thanks, JunkiesNation.]

MassivelyTrion clarifies ArcheAge's head-start housing situation originally appeared on Massively on Thu, 11 Sep 2014 12:30:00 EST. Please see our terms for use of feeds.

Permalink | Email this | Comments

Xsyon now has cooking and farming

Did you know that you can cook and farm in Xsyon? Yep, you can, thanks to the latest patch which added the ability to combine ingredients and create recipes, food buffs and bonuses, and even signature dishes.

If farming's more your style, Notorious Games says that you can now "raise a variety of different crops, watering, tending, and fertilizing them to obtain bountiful harvests." More details are available via the latest Xsyon patch notes.

MassivelyXsyon now has cooking and farming originally appeared on Massively on Tue, 09 Sep 2014 18:00:00 EST. Please see our terms for use of feeds.

Permalink | Email this | Comments

Albion Online’s closed beta trailer promotes player cities and maps

Albion Online Ahead of the opening of Albion Online's alpha doors on September 15th, Sandbox Interactive has released a new gameplay video detailing what's inbound for testers and new founders. Specifically, the team has been hard at work on mounts (horses for you and oxen for your stuff), guild alliances, fast-travel via ships, the housing system, improved maps (like the slick and shiny one above), castle sieges, and the player-governed cities that serve as the foundation of the game's political content.

Enjoy the video after the break -- we're still oohing and aahing over that shiny skill web.

Continue reading Albion Online's closed beta trailer promotes player cities and maps

MassivelyAlbion Online's closed beta trailer promotes player cities and maps originally appeared on Massively on Tue, 09 Sep 2014 11:30:00 EST. Please see our terms for use of feeds.

Permalink | Email this | Comments

The Repopulation’s new alpha trailer features pets, housing, and the open world

The Repopulation Above and Beyond has just released another alpha teaser video for upcoming sci-fi sandbox The Repopulation. The two-minute trailer sweeps through panoramas and highlights riding mounts, dual-wield electricity-sword combat, fishing, pet taming, dancing, and building and decorating houses in the open world, a set of activities no doubt intended to appeal to fans of a certain other sci-fi sandbox -- not that we're complaining.

The team has also promised another live giveaway and question-and-answer session with fans on Twitch coming up this weekend on Saturday at 2:00 p.m. EDT.

The video is below.

Continue reading The Repopulation's new alpha trailer features pets, housing, and the open world

MassivelyThe Repopulation's new alpha trailer features pets, housing, and the open world originally appeared on Massively on Tue, 09 Sep 2014 11:00:00 EST. Please see our terms for use of feeds.

Permalink | Email this | Comments

Star Citizen updates backers on the status of Arena Commander V0.9

HIGHWAY TO THE DANGER ZONE, TAKE A RIDE INTO THE DANGER ZONE AS WE RELEASE MODULES WHICH VAGUELY APPROXIMATE THE DANGER ZONE! Star Citizen's latest update to the Arena Commander module has not come out yet. Yes, V0.9 is being held back slightly, but there's a good reason for that. A recent dispatch from the development team explains that the update just had not been rigorously tested enough to release, especially with the overall goal of making fast progress from V0.9 to V1.0.

Of course, the V0.9 update also offers a significant number of upgrades to the experience as a whole, which makes the change that much more understandable. Improvements include the addition of the Murray Cup Racing Mode and the Vanduul Swarm Co-op Mode, leaderboard functionality, and improvements to existing hangars. The update also includes the M50 and 350R ships for all modes and adjustments to make flight options more robust. So you'll have to wait a little longer for the update, but the hope is that it's more than worth the wait.

[Thanks to Cardboard for the tip!]

MassivelyStar Citizen updates backers on the status of Arena Commander V0.9 originally appeared on Massively on Mon, 08 Sep 2014 16:00:00 EST. Please see our terms for use of feeds.

Permalink | Email this | Comments

Landmark releases official combat trailer

You've heard the hype involving Landmark's new action combat system introduced last week, but have you seen it? Nothing compares to actually laying your own eyes it. Now thanks to the official combat trailer, you can do that whether you are in closed beta or not. Watch how weapons either slice up the environment and foes alike up close (sword) or rain death down from a distance (staff and bow). All that action is packed into the short clip below.

Even if seeing is believing, nothing beats experiencing it for yourself. If the combat piques your interest, jump right in to give it a go yourself; you can test the combat out in one of these must-see PvP arenas or any one of the hundreds of others. Need a code? Let us know right here!

Continue reading Landmark releases official combat trailer

MassivelyLandmark releases official combat trailer originally appeared on Massively on Sun, 07 Sep 2014 14:00:00 EST. Please see our terms for use of feeds.

Permalink | Email this | Comments

The Repopulation rolls out open-world housing and tournaments

'Cause every time we touch, I get this feeling. The Repopulation is looking back over its updates through the month of August and letting fans and backers alike know how the game is developing. The biggest addition was the rollout of open world housing in PvE regions; the team has changed how plots are placed to allow players more freedom in choosing locations. City plots will see a similar restructuring for contested regions. More people than before will get to try these changes, as well; the price for early access to the game has been dropped to $100 and all of the Round 1 backers should be invited to the game's test by the coming weekend.

Player-created tournaments were also rolled out for testing; while the final version will be available in player-run cities, the current implementation is in a testing instance. The minigame system got its basic implementation, and of course there was the usual array of tweaks, balance changes, and bugfixes. Check out the full update for all of the details if you're watching the game from afar with eager eyes.

MassivelyThe Repopulation rolls out open-world housing and tournaments originally appeared on Massively on Thu, 04 Sep 2014 15:00:00 EST. Please see our terms for use of feeds.

Permalink | Email this | Comments

Black Desert’s non-combat stuff on display in new trailer

Another day, another Black Desert trailer. It's in Korean instead of Russian this time, but I enjoyed it anyway and I thought you might, too. It's only a minute long, but it highlights many of the fantasy sandbox's non-combat activities, including fishing, hunting, mining, chopping wood, and hanging out on the roof with your cat.

Continue reading Black Desert's non-combat stuff on display in new trailer

MassivelyBlack Desert's non-combat stuff on display in new trailer originally appeared on Massively on Wed, 03 Sep 2014 15:30:00 EST. Please see our terms for use of feeds.

Permalink | Email this | Comments

Here’s what Star Citizen’s devs accomplished in August

Wondering what Star Citizen's devs accomplished in August? The latest monthly report is written with you in mind. As always, it's a wall-of-text comprised of reports from the heads of Cloud Imperium and contractor studios around the world.

The TLDR version boils down to "massive progress on everything from the first-person shooter module to the soon-to-be-playable racing mode." Don't forget to watch Star Citizen's Gamescom presentation, if you haven't already. It's embedded past the break.

[Thanks Cardboard and Oliver!]

Continue reading Here's what Star Citizen's devs accomplished in August

MassivelyHere's what Star Citizen's devs accomplished in August originally appeared on Massively on Wed, 03 Sep 2014 15:00:00 EST. Please see our terms for use of feeds.

Permalink | Email this | Comments

The Stomping Land vanishes from Steam

Things aren't looking good for fans of The Stomping Land, a dino-themed sandbox that made the leap from a successful Kickstarter campaign to Steam earlier this year.

Gamasutra reports that the game still has a Steam store page, but purchasing options have been disabled. Developer SuperCrit last issued a statement in August regarding the decision to upgrade the game engine from Unreal 3 to Unreal 4.

MassivelyThe Stomping Land vanishes from Steam originally appeared on Massively on Tue, 02 Sep 2014 16:30:00 EST. Please see our terms for use of feeds.

Permalink | Email this | Comments

Black Desert gets an official Russian trailer

Back in the 90s, I was in a very famous TV show. If your eyes are closely fixed on Black Desert, you're probably soaking up any piece of information you can get about the game. So you'll be happy to learn that an official trailer is now available. The down side is that it's in Russian, which will render the words of the trailer a bit impenetrable to those who don't speak the language.

Then again, language hurdles have always been an issue for fans of this game in America, and you can still enjoy the game footage just past the break. There's no announced release date on these shores, but with a certain publisher lined up, it's only a matter of time.

Continue reading Black Desert gets an official Russian trailer

MassivelyBlack Desert gets an official Russian trailer originally appeared on Massively on Tue, 02 Sep 2014 09:30:00 EST. Please see our terms for use of feeds.

Permalink | Email this | Comments