Tag Archives: Free-to-play

Norrathian Notebook: Remembering that Landmark is in beta

 
Norrathian Notebook:  Remembering that Landmark is in beta
An interesting thing happened on my way to pay upkeep. It hit me full force that Landmark is indeed in a true beta. I know, I know -- I have said this before. And I know that I know it. Yet sometimes that fact still sneaks up and wallops me in the face! I mean, it's pretty obvious the game is incomplete (hurry to me, AI editor!) and that there are definitely bugs to squash. But for the most part, I have not be too inconvenienced by bugs, so I guess the fact that it's a beta just floated to the back of my mind. That all changed this past week. I encountered a bug so big that it squashed me. In fact, it was so intense that it effectively prevented me from continuing my gameplay. That's when it hit me: After eight months of playing and enjoying Landmark, I had forgotten that this can actually happen. But it is important to remember, to keep this fact at the forefront of our minds. Why? It's not to be a defensive rallying cry for why something isn't in game/isn't working as intended; it's so we can get the game we want, sooner! How? By doing our job as beta testers. Continue reading Norrathian Notebook: Remembering that Landmark is in beta

MassivelyNorrathian Notebook: Remembering that Landmark is in beta originally appeared on Massively on Thu, 23 Oct 2014 14:00:00 EST. Please see our terms for use of feeds.

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Xsyon opens guilds, housing to F2P players

Xsyon Hardcore indie sandbox Xsyon introduced a free-to-play option almost two years ago, but the restrictions were brutal. Free players couldn't build in or terraform the world, and they couldn't lead guilds, which the game calls tribes. (Originally, they couldn't even join guilds at all!)

But as of this week, Notorious Games has lifted some of those restrictions. In a press release issued today, the studio explained,
Starting this week, new players can join the Xsyon community and start their own tribe for free. Creating their own homesteads, new free players can shape the land explore the game's extensive architecture system on their own, without the aid of other game citizens!
If you're a free player chafing at ArcheAge's housing restrictions, well, here's a sandbox willing to accommodate you.

MassivelyXsyon opens guilds, housing to F2P players originally appeared on Massively on Fri, 17 Oct 2014 13:00:00 EST. Please see our terms for use of feeds.

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Age of Wushu: Winds of Destiny releases on October 15th

If everything could only be this good forever. It's happening, just like the headline says: Age of Wushu's next major update is launching next week, giving you just a few more days to prepare for everything that's coming. That means new areas, new gameplay, and a whole host of new challenges for experienced masters and relative novices alike.

The update looks to build player bonds and alliances with the new Companion system, which allows players to establish a mutually beneficial partnership via the game's existing offline occupation system. There are also new areas to explore, like Delightful Isle and Lingxiao City. You won't have to wait long to go through all of this for yourself, though; it's just a little over a week until the patch goes live.

MassivelyAge of Wushu: Winds of Destiny releases on October 15th originally appeared on Massively on Wed, 08 Oct 2014 10:00:00 EST. Please see our terms for use of feeds.

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Pathfinder Online’s latest alpha patch is live

The mysterious roaming Stress Test, a beast no one can confirm seeing.  There may be one hiding in this header. After no small amount of hand-wringing, the latest alpha patch is live for Pathfinder Online, with the intent of eventually cracking open the servers for stress testing. It's a pretty important patch even without the aim of a stress test, though, as it expands the map size to its full early access scope and fixes a variety of issues with advancement and the game's overall systems. Even if you didn't get to play recently, the development is humming along.

Obviously those who didn't get to play also didn't get to experiment with the game's recent auction house functionality, which is explained in depth on the official site. Setting up an auction requires a starting price and a minimum price. Over the auction's duration, the price slowly decreases from the starting price down to the minimum; if no buyers are found at that discount rate, the auction ends unsuccessfully. Check out the full development blog for more details.

MassivelyPathfinder Online's latest alpha patch is live originally appeared on Massively on Mon, 06 Oct 2014 11:00:00 EST. Please see our terms for use of feeds.

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The Stream Team: Becoming an ArcheAge juror

If you've made it to level 30 in ArcheAge without any crime or infamy points (or whittled them away back to nothing), you get to embark on the jury quest. This allows you to sit in court and decide the fate of your peers who've been accused of crimes. Is that Firran who killed a group really acting in defense of his companions? What about that Harani who uprooted a grove of trees? Is killing bots worthy of jail time? Is the defendant a pirate or dutiful citizen? Massively's MJ has saved this quest line just for you, and she hopes to make it through jury selection to give you a feel of this peer-run legal system. Join us live at 2:00 p.m. for the first episode of The Haranyan's Court.

Game: ArcheAge
Host: MJ Guthrie
Date: Saturday, October 4th, 2014
Time: 2:00 p.m. EDT

Enjoy our Stream Team video below.

Continue reading The Stream Team: Becoming an ArcheAge juror

MassivelyThe Stream Team: Becoming an ArcheAge juror originally appeared on Massively on Sat, 04 Oct 2014 14:00:00 EST. Please see our terms for use of feeds.

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Your worship of EverQuest Next’s deities will shape the world

eqn The gods of Norrath are slated to return for EverQuest Next, and who players choose to worship will have a profound effect on the game itself.

Lead Content Designer Steve Danuser penned a lore blog to introduce Veeshan and the Nor'I for the upcoming fantasy MMO. He said that the team is striving to stick to the "thematic core" of Veeshan for her reimagining: "Veeshan looms large in our story. It wouldn't be an EverQuest game without her!" And while Veeshan is well known by fans, the Nor'l is a new figure, the world spirit of Norrath. The Nor'l gives birth to mortals and flows through the entire world, communicating only through song.

"Your actions in the world determine who controls territory and resources, and one of those key resources is the belief of Norrath's inhabitants," Danuser said. "How strong will Veeshan's influence grow after the Combine return to Antonica? Will the Nor'I be protected or exploited? These are questions that you'll get to decide through the choices you make in game."

MassivelyYour worship of EverQuest Next's deities will shape the world originally appeared on Massively on Wed, 01 Oct 2014 15:00:00 EST. Please see our terms for use of feeds.

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How ‘feel’ trumps realism in H1Z1’s weapon design

H1Z1 H1Z1 Senior Game Designer Jimmy Whisenhunt has penned another dev blog about SOE's inbound survival sandbox, this one aimed at weapon design, starting with the modeling and rigging process. Animation design in particular, he says, is critical. "A huge part of the tuning process that is commonly overlooked in FPS game development is how a weapon reacts to in-game actions," Whisenhunt explains. "Design and Animation have to be in lock-step for a successful feel in combat; we need to have the same vision to ensure a solid experience for the player."

He also discusses recoil and shooting mechanics and how "feel" can trump realism.
"We've mentioned in the past that we want to avoid tuning and creating things simply because they 'that's the way it is in real life,' which means I get to take to take a realistic ballistic and weapon recoil feel and make it feel satisfying and fun. Typically the gravity of projectiles in real life doesn't fit the intended play experience we seek out. After all, the weapon feel and functionality has to fit our world design as well as Zombie and Player combat."
The full dev blog is on the official site. We took a look at H1Z1's art and lighting effects last week.

MassivelyHow 'feel' trumps realism in H1Z1's weapon design originally appeared on Massively on Mon, 29 Sep 2014 10:00:00 EST. Please see our terms for use of feeds.

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The Stream Team: Visiting ArcheAge’s Forbidden Shore

ArcheAge certainly has a variety of things players can do. Last week Massively's MJ and some of the Minions went across the sea to nab some wolf combat pets. This week, MJ is going to poke through an interesting place she noticed during a ship voyage along the coast near Austera. What could possibly go wrong at a cove called Forbidden Shore? Maybe she'll even get some treasure hunting in -- assuming she can find a bigger boat to ride than her rowboat! Want to be a part of the adventure? Join us live at 3:00 p.m. on Tahyang for some exploration and possibly a bit of profit, too.

Game: ArcheAge
Host: MJ Guthrie
Date: Friday, September 26th, 2014
Time: 3:00 p.m. EDT

Enjoy our Stream Team video below.

Continue reading The Stream Team: Visiting ArcheAge's Forbidden Shore

MassivelyThe Stream Team: Visiting ArcheAge's Forbidden Shore originally appeared on Massively on Fri, 26 Sep 2014 15:00:00 EST. Please see our terms for use of feeds.

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Age of Wushu shows off the Silver Hook and Delightful Island

Judging by the preview, this is where you get your mack on. How would you like to go somewhere delightful in Age of Wushu? Odds are good that Delightful Island will fulfill that goal. Or possibly not; Delightful Island is a locale where literally anything goes, with no criminal ratings or pesky laws to restrict your behavior. There are also plenty of missions to be done and treasures to be found on the lawless island, so if any of that sounds like a delight to you, well, you've found your destination.

Of course, first you have to get to the island, and to do that you'll need to board the hidden boat the Silver Hook, a gambling ship replete with intrigue and conspiracy. This special Forbidden Instance will test player abilities to cut through schemes and conspiracies while hopefully avoiding becoming a pawn of those same schemers. Jump past the break for a trailer, and look forward to taking your own delightful trip very soon.

Continue reading Age of Wushu shows off the Silver Hook and Delightful Island

MassivelyAge of Wushu shows off the Silver Hook and Delightful Island originally appeared on Massively on Thu, 25 Sep 2014 16:00:00 EST. Please see our terms for use of feeds.

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ArcheAge battles queues with new servers, character creation blocks

ArcheAge In a post on the official ArcheAge site last night, Trion Worlds confirmed that it had opened two new servers and shut down character creation on others to alleviate some of the queue congestion plauging players since the game's head start last weekend. The entry reads,
We've added two new worlds to our North American server list: Ezi (NA) and Lucius (NA)! These servers were racked (physically installed) and imaged (updated with ArcheAge server software) in our Texas data center all in the past day. Here you can see Ezi (NA) and Lucius (NA) in their new home with Senior Systems Engineer Jonathan Johnson. These two servers will be on the new Auction House cluster 5 (AH5). These new servers are now online and available to play right now: Friday September 19 at 4:15 PM PDT (GMT-7).
Critically, four US servers -- Kyrios, Ollo, Salphira, and Aranzeb -- have been "temporarily closed to new character creation," so we sure hope you aren't trying to join friends there today.

The studio also says new European servers are physically en route to the Amsterdam data center.

[Thanks, Siphaed.]

MassivelyArcheAge battles queues with new servers, character creation blocks originally appeared on Massively on Sat, 20 Sep 2014 11:00:00 EST. Please see our terms for use of feeds.

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The Stream Team: Exploring ArcheAge with devs

What's better than finally playing ArcheAge? Doing it with devs! Massively's MJ is joined by some of the folks behind getting the game to launch. They'll be talking about all about all things ArcheAge while exploring on the final day of early release. Have any questions you want answered? Join us live at 7:00 p.m. and ask away.

Game: ArcheAge
Host: MJ Guthrie
Date: Monday, September 15th, 2014
Time: 7:00 p.m. EDT

Enjoy our Stream Team video below.

Continue reading The Stream Team: Exploring ArcheAge with devs

MassivelyThe Stream Team: Exploring ArcheAge with devs originally appeared on Massively on Mon, 15 Sep 2014 19:00:00 EST. Please see our terms for use of feeds.

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Albion Online kicks off its summer alpha event

Ah, summer, when the snow is falling! You could be forgiven for thinking it's a bit too late for "summer" events to take place right now, but Albion Online is forging ahead with its summer alpha event. The closed alpha client is now available for players to log in and explore all of the available systems, from gathering and trading resources to engaging in large-scale PvP battles.

If you're not at one of the game's higher Founder tiers, of course, the alpha test is closed to you; all you can do is look on with interest and wish you were playing. Streams and reports will be coming out of this test, including one planned by our own MJ Guthrie at 2 p.m. EDT this afternoon. If you like what you see, you can pick up one of the Founder Packs, or you can just keep watching and waiting as the alpha test rolls on.

[Source: Sandbox Interactive press release]

MassivelyAlbion Online kicks off its summer alpha event originally appeared on Massively on Mon, 15 Sep 2014 12:00:00 EST. Please see our terms for use of feeds.

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The Stream Team: The fight for a farm in ArcheAge’s early access land rush

And they're off! With ArcheAge's early access in full swing, it's a race to try to get plots of lands for farms and houses. That means Massively's MJ will have to blaze through those early levels to get her paws on the scarecrow deed or earn enough Gilda Stars to buy a housing deed. But of course, everyone else will be doing the same. Just how crowded are the newbie lands? And how quickly are the plots of land being snatched up? Join us live at 8:00 p.m. for a glimpse into this land rush.

Game: ArcheAge
Host: MJ Guthrie
Date: Friday, September 12th, 2014
Time: 8:00 p.m. EDT

Enjoy our Stream Team video below.

Continue reading The Stream Team: The fight for a farm in ArcheAge's early access land rush

MassivelyThe Stream Team: The fight for a farm in ArcheAge's early access land rush originally appeared on Massively on Fri, 12 Sep 2014 20:00:00 EST. Please see our terms for use of feeds.

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Trion clarifies ArcheAge’s head-start housing situation

During its livestreamed pre-launch discussion of ArcheAge earlier this week, Trion Worlds clarified a number of issues that will affect players early on when the game enters its head-start period tomorrow. Top priority in a sandbox? Where you hang your hat. Housing will open at the beginning of the head start period, so early players will naturally secure the best properties. There is no limit to the number of houses an account can own, although accounts are taxed "exponentially" after they acquire three and up.

Also of note:
  • The game plans to launch with the eight ten original beta servers.
  • The "patron" subscription is indeed $15; 1250 credits cost 1 APEX or $10. For scale, consider that a character slot costs 1000 credits.
  • Trion vowed to continue its efforts to deal with chat spammers and botters.
  • Everyone, even F2P players, can access the auction hall.
As to the controversial labor point system, Trion says all characters will begin with zero points.

[Thanks, JunkiesNation.]

MassivelyTrion clarifies ArcheAge's head-start housing situation originally appeared on Massively on Thu, 11 Sep 2014 12:30:00 EST. Please see our terms for use of feeds.

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Landmark releases official combat trailer

You've heard the hype involving Landmark's new action combat system introduced last week, but have you seen it? Nothing compares to actually laying your own eyes it. Now thanks to the official combat trailer, you can do that whether you are in closed beta or not. Watch how weapons either slice up the environment and foes alike up close (sword) or rain death down from a distance (staff and bow). All that action is packed into the short clip below.

Even if seeing is believing, nothing beats experiencing it for yourself. If the combat piques your interest, jump right in to give it a go yourself; you can test the combat out in one of these must-see PvP arenas or any one of the hundreds of others. Need a code? Let us know right here!

Continue reading Landmark releases official combat trailer

MassivelyLandmark releases official combat trailer originally appeared on Massively on Sun, 07 Sep 2014 14:00:00 EST. Please see our terms for use of feeds.

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