Tag Archives: Free-to-play

EVE Online and DUST 514 celebrate the holiday season

It's usually hard to find a way to mention a good year and DUST 514 in the same space. The year is wrapping up and EVE Online players are getting presents to celebrate. CCP Games has posted a short recap of the past year and an announcement of the holiday gifts players can expect to receive as a paid subscriber. That includes snowballs, fireworks, jackets, and a set of trinkets to commemorate the past year. Players can also look forward to 20 free days of multiple character training as a final additional gift. All of these promotions are available until January 11th.

Meanwhile, for those of you who prefer to explore this particular universe via a console shooter, DUST 514 is having a holiday event with its 12 Days of DUST. Starting on December 25th, each day will bring a new reward to players who finish three daily missions, so you'll have to keep playing through January 5th to unlock all the rewards. A special reward is awaiting those who clear everything, so get strapped in and ready to shoot if you want to celebrate the holidays that way.

MassivelyEVE Online and DUST 514 celebrate the holiday season originally appeared on Massively on Thu, 18 Dec 2014 17:00:00 EST. Please see our terms for use of feeds.

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Landmark’s PvE arrives today; SOE shifts to EQ Next full-time in 2015

We've waited a long time for the chance to have our faces eaten off by vicious monsters in Landmark, and now that opportunity is almost here! After a bit of delay, the infamous PvE patch is heading into our favorite sandbox today. This is seriously going to be a game-changer. Of all the patches throughout the whole year, this one is the biggest -- surpassing the August PvP update and even the original alpha launch, at least according to Creative Director Dave Georgeson. And he's not kidding! I got to check out Landmark's new mobs, linking and triggering, armors, props, and more with Georgeson and Senior Producer Terry Michaels. I didn't think it was possible to be even more excited for this patch, but I am! Can I hear a squeeeee?!

Oh, and for everyone who is waiting anxiously for EverQuest Next news, here's a tidbit from Georgeson you might enjoy:
When we get to those game mastering systems [after the start of the year] that means we are working on EQN full time. Because those are the systems we need for EQN, and that's what we're building when we're building those game mastering tools. So we're so close to transitioning the team almost entirely to EQN, and then we'll take the elements that we build for EQN and port them over into Landmark, but our focus will shift almost entirely to EQN after the new year.

Continue reading Landmark's PvE arrives today; SOE shifts to EQ Next full-time in 2015

MassivelyLandmark's PvE arrives today; SOE shifts to EQ Next full-time in 2015 originally appeared on Massively on Wed, 17 Dec 2014 13:00:00 EST. Please see our terms for use of feeds.

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The Stream Team: A last look at Landmark (pre-PvE, that is)

The Stream Team: A last look at Landmark (pre-PvE, that is) Landmark as you know it is going the way of the dodo and dinosaurs -- not that there ever were any dodos or dinosaurs in Landmark. There wasn't any wildlife at all. But that's the point: Come Monday, the game is changing in a major way with, among other things, the addition of PvE and mobs. Multi-tiered islands, deep cavers with independent biomes, gaveyards, and underground ley lines for travel... calling it a whole new world is not very far off. *cue Disney music* So Massively's MJ is taking one final stroll through the islands to soak up their final hours as they are, all so she can tell all the young whippersnappers, "Back in my day we didn't have no mobs, and we had to walk the whole way, on our feet!" Join us live at 1:00 p.m. for a last look at this version of Landmark, and get your beta code to take part in its rebirth.

Game: Landmark
Host: MJ Guthrie
Date: Saturday,December 13th, 2014
Time: 1:00 p.m. EST

Enjoy our Stream Team video below.

Continue reading The Stream Team: A last look at Landmark (pre-PvE, that is)

MassivelyThe Stream Team: A last look at Landmark (pre-PvE, that is) originally appeared on Massively on Sat, 13 Dec 2014 13:00:00 EST. Please see our terms for use of feeds.

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A dragon interloper is approaching ArcheAge

I think he's kind of angry. ArcheAge is gearing up for its December update, and that means getting ready for a dragon. A long time ago in the in-game lore, the dragon Misagon tried to take the land of Erenor for himself and his kin, which led to the Nuon rising up and killing him because that's just a really rude way to move in. The dragons panicked and left, but one among them started planning for Dragon Invasion II: The Dragoning.

That invasion is going down as part of the December update, with the somewhat uncreatively named Red Dragon leading his minions in an assault on Erenor. This is the same dragon who resorted to feeding on other dragons to get stronger, so you know he's... well, not a good guy. Go ahead and check out the lore post for a slightly less irreverent explanation of what flies forth on crimson wings, and get ready to undertake some dragon hunting in the game's next major patch.

MassivelyA dragon interloper is approaching ArcheAge originally appeared on Massively on Thu, 11 Dec 2014 09:00:00 EST. Please see our terms for use of feeds.

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Lost Continent: Yep, F2P sucks for ArcheAge

Thus far I've put up with quite a lot of crap in my quest to like ArcheAge. There was the launch debacle in which no one realized that many millions of people will show up and expect a working service if you yell "come play for free!" Then there was the Auroria debacle, in which no one cared about server accessibility during a competitive launch event.

And of course there's ArcheAge's easily exploitable code, the ramifications of which include hacks, cheats, and bot-related problems that continue to be visible to anyone taking Trion's really-guys-it's-only-a-tiny-minority spin with a grain of salt.

Finally, there's the grossly intrusive monetization plan that prevents subscribers from playing certain parts of the game unless they spend additional money in the cash shop. ArcheAge has a comically long list of problems, but it's this last one that's finally wearing me down.

Continue reading Lost Continent: Yep, F2P sucks for ArcheAge

MassivelyLost Continent: Yep, F2P sucks for ArcheAge originally appeared on Massively on Fri, 05 Dec 2014 12:00:00 EST. Please see our terms for use of feeds.

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The Stream Team: Starting over in Landmark

December is set to be a big month for Landmark, and Massively's MJ isn't going to miss a thing! But to get ready for all that's coming, she has a bit of work to do. See, she pressed the reset button on her claim, so she's now got a blank canvas on which to create something worthy of the upcoming AI. The possibilities are endless. Want to come be a part of this? She's got beta codes to give away and welcomes your input on this new build. Join us live at 8:00 p.m. for the start of something amazing!

Game: Landmark
Host: MJ Guthrie
Date: Wednesday, December 3rd, 2014
Time: 8:00 p.m. EST

Enjoy our Stream Team video below.

Continue reading The Stream Team: Starting over in Landmark

MassivelyThe Stream Team: Starting over in Landmark originally appeared on Massively on Wed, 03 Dec 2014 20:00:00 EST. Please see our terms for use of feeds.

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ArcheAge servers are back up; Trion is sorting out in-game timers

For a given defintion of feature-rich. If you're following the ongoing saga of ArcheAge problems, you probably know that the game had all of the servers shut down over a holiday weekend, which could theoretically solve the game's exploit issues in the same way that setting fire to your house solves any problems you have with your wallpaper. The server issues were stated to be a result of emergency maintenance, with community representatives denying that it was connected to servers overheating, DDoS attacks, or exploits. The good news is that out of the game's 21 servers, 16 were up and running last night, with the last five brought online early this morning.

Players are promised compensation, which will be revealed later today. Unfortunately for players who had taxes due, the timers for all services continued to roll while the servers were down, so crops, housing plots, and the like were all still affected by time during the lengthy maintenance cycle. Trion says it is "definitely aware this is an issue for players with taxes due and is talking with XLGAMES about the best way to resolve it while the servers are offline." A server rollback is not in the cards.

But at least the servers are back online. We'll have more updates on the compensation for players when it is announced.

MassivelyArcheAge servers are back up; Trion is sorting out in-game timers originally appeared on Massively on Wed, 03 Dec 2014 09:00:00 EST. Please see our terms for use of feeds.

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Age of Wulin officially releases in Europe alongside a major update

age of wulin It's a big day for Age of Wulin, as the martial arts sandbox is both officially releasing in Europe and pushing out a new content patch.

The update, Chapter 3: Wisdom is a Journey, marks the end of open beta for EU's counterpart to Age of Wushu. Wisdom is a Journey includes a new internal skill, a higher skill cap, team activities, titles for divorced characters, and PvP tournaments. For those who crave the game's open world PvP setting, there is now the option to become a "Jianghu treasure assassin" and kill all rivals who are out for the same glorious rewards.

You can read up on the patch notes for Chapter 3 as well as get an overview of the update's features on the official site.

MassivelyAge of Wulin officially releases in Europe alongside a major update originally appeared on Massively on Tue, 02 Dec 2014 20:00:00 EST. Please see our terms for use of feeds.

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Some of ArcheAge’s servers are back online this morning

ArcheAge Trion's FireCait addressed the latest ArcheAge downtime crisis on the official forums just before 5 a.m. this morning:
Hi all! Here's the latest update for everyone. You can log into the following EU servers: Shatigon, Kyprosa, Eanna, Dahuta, Aier, Orchidna & Melisara. We continue to work on Nui, Janudar and Nebe. In North American, you can log into Aranzeb, Naima, Kyrios, Ollo, Tahyang, Salphira, Enla, Ezi and Lucius. Inoch and Calleil continue to be offline as we work to resolve the issues on those servers. Please note that the servers that are being worked on will show up on the server selection, and vanish from the server selection screen, as they are being worked on. Their visibility is not an indication of their status until we indicate that they are fully online. We expect to have another update for you in the mid-late morning (Pacific time). Thank you all for your patience.
The servers were down Sunday and Monday for what Trion called "unscheduled maintenance." The studio told Massively yesterday that players will be compensated for the extended multi-day outage, though exactly how hasn't yet been announced. Queues are reportedly still keeping many players from logging into the live servers on Tuesday.

Oh yeah, and that rumor about the servers catching on fire and being in a state of desperate salvage? It's not true. "This did not happen," Trion's Scapes declared to forumgoers. Ocho likewise dismissed the idea that exploits are responsible for the downtime.

MassivelySome of ArcheAge's servers are back online this morning originally appeared on Massively on Tue, 02 Dec 2014 10:00:00 EST. Please see our terms for use of feeds.

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ArcheAge’s ‘unscheduled maintenance’ stretches into day two [Updated]

Would you like to play ArcheAge today? Well, good luck with that! Two of the fantasy sandpark's North American servers are currently up but sporting a queue, which wouldn't be that big of a deal except for the fact that they've basically been down since November 30th along with several other shards.

Trion community manager Evan "Scapes" Berman first posted about the outage -- due to "unscheduled maintenance" -- yesterday morning, and he continued to update the post as instability and latency issues occurred throughout the day and into the evening.

Massively has contacted Trion seeking comment.

[Thanks everyone who tipped us.]

[Update]: Trion provided Massively with the following statement. "The team's been working all night and has already made a lot of progress improving things and are currently working on fixing the remaining problems with XL GAMES' help. We should have updates coming to the community in the next few hours."

The firm also mentioned "extra generous" compensation for the downtime, and said it would have more info on that once the problems are fully resolved.

MassivelyArcheAge's 'unscheduled maintenance' stretches into day two [Updated] originally appeared on Massively on Mon, 01 Dec 2014 15:00:00 EST. Please see our terms for use of feeds.

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ArcheAge launching in China in July 2015

There are always new regions for the game to not make the impact its fans want it to make. If you want to relive the experience of ArcheAge's launch again or just love seeing the game come out in new regions, you'll want to keep your eyes on the game's Chinese version. Tencent Games recently announced that the game will launch in China in July of 2015, complete with some exclusive content to entice players who may have already heard of the game.

Players in the Chinese version can look forward to what appear to be panda-styled gliders, special pets, some new costumes, new ship designs, and traditional Chinese house designs. No word has been released on business models, although it's almost a given that the game will be free-to-play as it is almost everywhere else in the world. Let's hope for a smooth launch for Chinese ArcheAge fans free of bugs and game-breaking exploits.

Continue reading ArcheAge launching in China in July 2015

MassivelyArcheAge launching in China in July 2015 originally appeared on Massively on Mon, 01 Dec 2014 09:00:00 EST. Please see our terms for use of feeds.

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Black Desert posts new screenshots ahead of open beta

Black Desert The Korean open beta for upcoming sandbox Black Desert arrives next month, and Daum has refreshed the game's website with a ton of new screenshots.

They've got lady archers wearing garters, a knight with spiked hair, a castle siege, a leprechaun with a basket of herbs, a strangely sweaty ranger, a butt shot of a girl, a butt shot of a pack horse, sunsets, fishing, and murder -- so it's pretty much everything you'd expect from a Korean sandbox MMORPG. Enjoy!

MassivelyBlack Desert posts new screenshots ahead of open beta originally appeared on Massively on Wed, 26 Nov 2014 11:00:00 EST. Please see our terms for use of feeds.

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Trion shuts down ArcheAge APEX purchases again

Another exploit with currency ♪ / So much for this game's economy ♪ Good news, ArcheAge fans! APEX purchases have been disabled again following reports of another exploit! Wait, did we say good news? That's not good news. That's bad news. Familiar bad news, but bad news. Community manager Evan "Scapes" Berman addressed a thread calling attention to the exploit on Sunday, stating that the development team was looking into the issue to determine whether or not an exploit existed while disabling APEX purchases as a preventative measure.

This is hardly the first time APEX purchases have been disabled due to exploit issues; the same problem was being dealt with last Wednesday, with various hotfixes rolled out to prevent the issue. No ETA has been provided for when APEX purchases will be reinstated, nor have any declarations of rollbacks for characters been made at this time.

[Thanks to Siphaed for the tip!]

MassivelyTrion shuts down ArcheAge APEX purchases again originally appeared on Massively on Mon, 24 Nov 2014 10:00:00 EST. Please see our terms for use of feeds.

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The Stream Team: Poking around in ArcheAge’s PvP lands

ArcheAge has had a rough week, and some players are already crying the game is dead. Is it, though? Massively's MJ still sees plenty of signs of life; her adventurous activities have not been curtailed. Since players seem to be drawn to red names like a moth to the flame, what better way to go and scout out the population than poking around in PvP-enabled lands? It may not be the most accurate of testing methodologies, but it's bound to be fun. Will she stay on the Haranya continent or venture deep into Nuian territory? And what about Auroria? Survival is definitely not assured, so join us live at 9:00 p.m. to see just how long she makes it!

Game: ArcheAge
Host: MJ Guthrie
Date: Wednesday, November 19th, 2014
Time: 9:00 p.m. EST

Enjoy our Stream Team video below.

Continue reading The Stream Team: Poking around in ArcheAge's PvP lands

MassivelyThe Stream Team: Poking around in ArcheAge's PvP lands originally appeared on Massively on Wed, 19 Nov 2014 21:00:00 EST. Please see our terms for use of feeds.

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Server move delays Age of Wulin Chapter 3 until December 2nd

European Age of Wulin players may be disappointed to hear that the release of Chapter 3 will be delayed a week until December 2nd -- until they hear the reason why, that is. Webzen has announced that the Golden Dynasty game server will be moving from Ireland to Frankfurt, Germany, on November 25th. The move is to address the issues of server stability that players have long noted, and aims to provide enhanced server security, stability, ping, and server security. Because the server move had to be pushed back a week, the studio also moved the launch of the next chapter in order to ensure better connectivity and stability during the launch period. Webzen invites players to share their thoughts on the server move on the official forums.

MassivelyServer move delays Age of Wulin Chapter 3 until December 2nd originally appeared on Massively on Tue, 18 Nov 2014 19:00:00 EST. Please see our terms for use of feeds.

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