Tag Archives: Free-to-play

ArcheAge’s second beta event starts July 30th

aa With one jam-packed closed beta event out of the way, ArcheAge is revving up for another one. The title's second closed beta event, Settling Sail, will take place from Wednesday, July 30th, through Monday, August 4th.

Trion Worlds announced that the first closed beta's servers filled up within 18 minutes, and as such, it will be expanding the second beta event to be "three times as big" as the first with more invites rolling out.

The good news from the packed beta event last weekend is that the hardware performed great on Trion's side and that the devs have made changes to improve the game: "You also helped us to identify and fix challenges with some of the custom integration for our version! During the event, we were also adapting our own anti-spam and anti-bot software in real time. With your input, we're reviewing a number of systems with XLGAMES, including use of labor while you're hunting and looting, labor regeneration rates for online and offline players, and the availability of Archeum. We're also looking into the feasibility of XLGAMES adding an ability queue and mouse inverting."

MassivelyArcheAge's second beta event starts July 30th originally appeared on Massively on Wed, 23 Jul 2014 15:00:00 EST. Please see our terms for use of feeds.

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The Stream Team: Building with water in Landmark

There's a new building material in Landmark town, and Massively's MJ is eager to get her hands on it! Non-dynamic water has been introduced, and the possibilities are endless. Could MJ make a water trap deep in her maze? What about a moat? She could even just build a water house, declare herself a mermaid, and swim through the walls! Come share your ideas. As a bonus, MJ also has a few more of the popular portcullis item codes as well as beta codes to give away. Join us live at 7:30 p.m. to check out some wet and wild building!

Game: Landmark
Host: MJ Guthrie
Date: Thursday, July 17th, 2014
Time: 7:30 p.m. EDT

Enjoy our Stream Team video below.

Continue reading The Stream Team: Building with water in Landmark

MassivelyThe Stream Team: Building with water in Landmark originally appeared on Massively on Thu, 17 Jul 2014 19:30:00 EST. Please see our terms for use of feeds.

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Choose My Adventure: The crafty side of life in ArcheAge

Choose My Adventure:  The crafty side of life in ArcheAge After last week's exciting dungeon and boating adventure, Massvely's MJ was ready to settle into the quiet life of crafting in ArcheAge. And crafting can definitely be a whole way of life, taking all your time, attention, and funds. If you want to specialize in multiple crafts, it can gobble up that much more!

Since you voted for MJ to try all the crafting, she's been trying to dabble in everything. However, getting all the various materials necessary for all the different professions turned out to be quite the undertaking, so she's been paying special attention to armor (which tied for first in votes) and housing items (which came in second). Join us live at 7:00 p.m. to see the crafty side of life in ArcheAge and help direct MJ's two-hour adventures during this CMA Live. Then don't forget to vote and direct next week's (and this weekend's) adventures!

Game: ArcheAge
Host: MJ Guthrie
Date: Wednesday, July 16th, 2014
Time: 7:00 p.m. EDT

Enjoy our Stream Team video below.

Continue reading Choose My Adventure: The crafty side of life in ArcheAge

MassivelyChoose My Adventure: The crafty side of life in ArcheAge originally appeared on Massively on Wed, 16 Jul 2014 19:00:00 EST. Please see our terms for use of feeds.

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H1Z1 graphics programmer hints at other weather types

h1z1 SOE Graphics Programmer Ryan Favale is the target of a new H1Z1 video. In it, he discusses the games that he's playing, notable bugs, and his role on the upcoming zombie sandbox. Favale said that he's primarily working on the dynamic weather system.

"That's my main job on H1Z1, to bring as many weather conditions and effects and environmental immersion as possible," Favale said. He teased the possibility of hurricanes, tornadoes, and dust storms, but didn't promise that they'd make them into the game.

You can watch the video after the break.

Continue reading H1Z1 graphics programmer hints at other weather types

MassivelyH1Z1 graphics programmer hints at other weather types originally appeared on Massively on Sat, 12 Jul 2014 16:30:00 EST. Please see our terms for use of feeds.

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ArcheAge Korea getting 1.7, new PvE and PvP content next week

While Western ArcheAge fans are getting all hot and bothered by Trion's upcoming closed beta, it's worth remembering that XLGAMES' sandpark has been live in its native Korea for a while now. As such, it's scheduled to receive a version update (1.7) next week that will add new PvE and PvP content. There's an aquatic world boss called Leviathan in the works, as well as something called Attack of the Abyss that features PvP capture-and-defend objectives as well as PvE pirate ghost ships.

The update will also feature a new PvP area called Dew Plains. You can view trailers for Leviathan, Attack of the Abyss, and Dew Plains after the break.

Continue reading ArcheAge Korea getting 1.7, new PvE and PvP content next week

MassivelyArcheAge Korea getting 1.7, new PvE and PvP content next week originally appeared on Massively on Fri, 11 Jul 2014 11:00:00 EST. Please see our terms for use of feeds.

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ArcheAge’s closed beta begins on July 17th

The time has finally come: ArcheAge fans who've been been anxiously awaiting a beta date now can mark their calendars and start canceling other plans. Next weekend the closed beta doors will swing open at 1:00 p.m. on Thursday the 17th and remain so until they close at the same hour on Monday the 21st. Founders and invited testers will have a chance to dive in and experience ArcheAge's sandbox world, including -- but not limited to -- pirating, farming, questing, crafting, fishing, PvPing, or even just in gliding from the mountaintops.

With so many possible adventures by land and by sea, it may be impossible to get to them all during the first beta weekend. But don't despair -- there will be more! We sat down with Trion Worlds CEO Scott Hartsman to chat about the upcoming beta tests. We've also got the beta trailer for you.

Continue reading ArcheAge's closed beta begins on July 17th

MassivelyArcheAge's closed beta begins on July 17th originally appeared on Massively on Thu, 10 Jul 2014 21:30:00 EST. Please see our terms for use of feeds.

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Landmark contest winners enshrined in game world

landmark The vaunted Landmarks of Landmark Competition is over, and the player architects who out-designed the rest have secured a spot in special claims across the game world. These structures will be retained for and used when the game goes live.

The contest winners' displays are one part of a modest-sized patch for Landmark that was released today. The patch also added customizable keybindings, Marketplace recommendations, and new craftable outfits that come in various colors (mmm... minty).

MassivelyLandmark contest winners enshrined in game world originally appeared on Massively on Thu, 10 Jul 2014 16:00:00 EST. Please see our terms for use of feeds.

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Choose My Adventure: Adventuring in ArcheAge

Although ArcheAge has many different things to do, you decided that Massively's MJ should continue her adventures with quests, so that's what she's been doing. After showing off her favorite spot in game and brilliantly demonstrating death by jellyfish, she's been running to and fro delivering notes, assembling statues, and killing whatever vermin are bothering the locals. And there's certainly no lack of vermin!

During those questing adventures MJ has come across a dungeon, and she's looking forward to taking you inside. Hopefully she'll find other in-game companions to enter with her as well, else she'll surely experience death in a new and spectacular way! If she's alone, will you still have her enter? Join us live at 7:00 p.m. to decide her fate live! And don't forget to participate in the next vote to decide which crafting profession MJ should pursue next week.

Game: ArcheAge
Host: MJ Guthrie
Date: Wednesday, July 9th, 2014
Time: 7:00 p.m. EDT

Enjoy our Stream Team video below.

Continue reading Choose My Adventure: Adventuring in ArcheAge

MassivelyChoose My Adventure: Adventuring in ArcheAge originally appeared on Massively on Wed, 09 Jul 2014 19:00:00 EST. Please see our terms for use of feeds.

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Entropia Universe comes to smartphones with pet battle system

ComPet If you couldn't get enough of Entropia Universe's RMT-based virtual world gameplay on your PC, the devs have announced today that the game will soon be coming to several additional platforms, including smartphones and tablets.

Through the new Competitive Pet (ComPet) system, players can battle their pets through various "maturity and price levels available to fit players of all types, including a free-to-play version." Before the ComPet system is launched, 200,000 ComPet deeds will be sold at 100 Project Entropia Dollars (10 USD) each and players will earn 30% of all deeded pet revenue.

ComPet is set to be available in Q1 of 2015.

MassivelyEntropia Universe comes to smartphones with pet battle system originally appeared on Massively on Mon, 07 Jul 2014 18:00:00 EST. Please see our terms for use of feeds.

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Landmark video goes spelunking in caves

landmark Caves are boring, right? WRONG! Well, wrong if you're in Landmark, at least. Caves are a relatively new and unfinished feature to the game, and in a new video, the developers attempt to explain what makes them an exciting part of the exploration process.

Landmark's caves are layered on top of each other, with each cave system corresponding to the surface biome. Right now, players can delve into only the first tier of caves, but in the future they'll be able to go as far as three tiers down in the search for treasure and crafting mats.

You can watch the full developer video after the jump!

Continue reading Landmark video goes spelunking in caves

MassivelyLandmark video goes spelunking in caves originally appeared on Massively on Sat, 05 Jul 2014 16:00:00 EST. Please see our terms for use of feeds.

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UemeU goes deeper than the typical sandbox

uemeu How about a good palindrome to round out your Friday experience? What, you want a sandbox on top of that? Fine; here's UemeU and stop bothering me.

Omnigon Games recently announced that alpha-dwelling UemeU is now on Steam Greenlight and can be downloaded for free on the official website. The project draws upon popular sandbox games such as Little Big Planet and Minecraft to give players the ability to create their own worlds and stories. The main claim to fame here is an impressive depth that goes beyond the simpler tools that its competition provides.

You can check out one of the avatar videos for UemeU after the break to get an idea for the potential that this title holds.

Continue reading UemeU goes deeper than the typical sandbox

MassivelyUemeU goes deeper than the typical sandbox originally appeared on Massively on Fri, 04 Jul 2014 18:00:00 EST. Please see our terms for use of feeds.

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H1Z1 working hard on Steam early access prep

SOE Technical Director Tom Schenck penned the first dev blog for H1Z1 yesterday, saying that the team is in overdrive preparing the title for its debut on Steam Early Access. However, in regard to a specific date as to when H1Z1 will be publicly available, Schenck wasn't sharing.

Schenck said that the team is strongly focusing on getting the antagonists to look and play the part: "High priority on our Early Access feature list is polishing group behavior and tuning Emergent AI systems to the entire ecosystem. Our AI team is going nuts regulating interactions for all of the NPC characters in the game including zombies, deer, wolves, and more."

Other stated priorities for the team right now include fine tuning melee combat, maxing out performance, and bug hunting.

MassivelyH1Z1 working hard on Steam early access prep originally appeared on Massively on Sat, 28 Jun 2014 14:00:00 EST. Please see our terms for use of feeds.

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The Stream Team: Choose My Adventure moves to ArcheAge

If you've wanted the chance to direct Massively's MJ in her ArcheAge adventures, here's that chance! Choose My Adventure is hooking up with The Stream Team for a full month of viewer-driven escapades in the sandbox's alpha. First up, choosing which race she'll play for the two-hour adventures throughout July. Should MJ be a humanesque Nuian or Harani, an elegant Elf, or remain as a feline Firran? Join us live at 8:00 p.m. to try and convince the other viewers to support your choice, then vote in the poll below!

Game: ArcheAge
Host: MJ Guthrie
Date: Wednesday, June 25th, 2014
Time: 8:00 p.m. EDT

Enjoy our Stream Team video below.

Continue reading The Stream Team: Choose My Adventure moves to ArcheAge

MassivelyThe Stream Team: Choose My Adventure moves to ArcheAge originally appeared on Massively on Wed, 25 Jun 2014 20:00:00 EST. Please see our terms for use of feeds.

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Fallen Earth discusses the state of the game in June

It's so close, isn't it?  Yet so far. The Outpost isn't just a new player-created town; it's also the first peek that players in Fallen Earth will have of Alpha County and how different the landscape there really is. A new development blog has just gone live discussing where the Outpost update is in terms of development, including why it's taken so long to get the update pushed to live. In short? Because during internal testing the area was shooting server stability to pieces, and the team had to step back and fix those issues.

While the blog still doesn't offer a definitive date for the update, it does note that the server issues from before have largely been corrected at this point, so players can look forward to testing the content soon. While the team would prefer the update be live already, it won't take long to finish if testing goes well. Read more about the structure of the region itself in the official update.

MassivelyFallen Earth discusses the state of the game in June originally appeared on Massively on Fri, 13 Jun 2014 19:00:00 EST. Please see our terms for use of feeds.

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E3 2014: Hands-on with H1Z1

H1Z1 I'm coughing. My head hurts. I'm tired, hungry, and thirsty. I'm not hearing things anymore, but when I close my eyes for too long, I feel disoriented. And this was before I got my hands on H1Z1! I'm sick at E3, but well enough to see through some spin while looking at a winner. If you're tired of hype, false promises, and pay-to-play alphas, come read between the lines with me as I recount the experience of my H1Z1 demo.

Continue reading E3 2014: Hands-on with H1Z1

MassivelyE3 2014: Hands-on with H1Z1 originally appeared on Massively on Wed, 11 Jun 2014 10:00:00 EST. Please see our terms for use of feeds.

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