Tag Archives: Betas

The Stream Team: Drowning my sorrows in Landmark

So by now it isn't really a secret that things are a-changin'. And because they are a-changin', Massively's MJ is not going to spend this last Landmark stream doing the beginner tutorial for crafting that was planned. Nope -- she's going to drown her sorrows., all while celebrating the first anniversary of the sandbox! Maybe she'll have a sit-in protest at the bottom of the ocean, or maybe she'll just visit as many taverns and bars as she can to show off the awesome builds players have created. Join us live at 4:00 p.m. to commiserate together and see cool stuff.

Game: Landmark
Host: MJ Guthrie
Date: Friday, January 30th, 2014
Time: 4:00 p.m. EST

Enjoy our Stream Team video below.

Continue reading The Stream Team: Drowning my sorrows in Landmark

MassivelyThe Stream Team: Drowning my sorrows in Landmark originally appeared on Massively on Fri, 30 Jan 2015 18:00:00 EST. Please see our terms for use of feeds.

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A Samurai class is coming to Black Desert

Black Desert is getting a new Samurai class in its next Korean update, according to MMO Culture. Little is known of the archetype at this point, though the site speculates that we may see some "Samurai-type skills like Yasuo's [from] League of Legends."

MassivelyA Samurai class is coming to Black Desert originally appeared on Massively on Fri, 30 Jan 2015 14:00:00 EST. Please see our terms for use of feeds.

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New Das Tal vid explains combat, playstyles, and more

Das Tal's devs have released a new video and are currently adding player settlements, resource warfare, crafting, and progression to the PvP sandbox, according to a new press release.

The video runs for nearly 10 minutes and explains a good bit about the game's combat abilities. It also summarizes possible playstyles based on weapon and armor choices, as well as a high-level look at the game's "MOBA meets MMO" combat system.

Click past the cut to see for yourself!

[Source: Fairytale Distillery press release]

Continue reading New Das Tal vid explains combat, playstyles, and more

MassivelyNew Das Tal vid explains combat, playstyles, and more originally appeared on Massively on Wed, 28 Jan 2015 12:00:00 EST. Please see our terms for use of feeds.

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The Stream Team: Accessing Albion Online’s winter alpha test

It's back to bunny butchering for Massively's MJ -- if she can manage to do it! Albion Online has started its winter alpha test, and MJ excitedly jumped in to explore more of this game. And then she remembered: In order to make armor and weapons so she can explore, she's faced with having to participate in a few rounds of bunny punching. (Let's not even remind her of the skinning sounds!) Can she do it? Or can she find something a little less cuddly that will work? Or maybe she won't even worry about new clothes and just become a farmer instead! Join us live at 8:00 p.m. for a look at how far Albion has come since its summer test.

Game: Albion Online
Host: MJ Guthrie
Date: Tuesday, January 27th, 2015
Time: 8:00 p.m. EST

Enjoy our Stream Team video below.

Continue reading The Stream Team: Accessing Albion Online's winter alpha test

MassivelyThe Stream Team: Accessing Albion Online's winter alpha test originally appeared on Massively on Tue, 27 Jan 2015 20:00:00 EST. Please see our terms for use of feeds.

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Norrathian Notebook: Five reasons to support EQ Next and Landmark

 
I like Landmark and am looking forward to EverQuest Next. There, I said it. It should be no surprise. And as such, I certainly have a vested interest in how these games fare throughout their development and launch. I want to see them succeed. But the thing is, so should you -- whether or not you actually want to play them. Unfortunately, it seems all too fashionable lately for folks to tear something down instead of build it up. So often when I'm following the discussions about EQ Next and Landmark, I hear plenty of reasons why folks don't like the games, and the reasons frequently have nothing to do with the games themselves. Detractors are going on about longstanding gripes and grudges instead of judging the games on their own merits (a practice that the whole world could certainly do without). Amid all the scathing comments I've heard directed at SOE for slights real and imagined, one recently gave me pause and made me reflect on the reasons that supporting these two MMO endeavors is worthwhile. Continue reading Norrathian Notebook: Five reasons to support EQ Next and Landmark

MassivelyNorrathian Notebook: Five reasons to support EQ Next and Landmark originally appeared on Massively on Sat, 24 Jan 2015 16:00:00 EST. Please see our terms for use of feeds.

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DayZ has sold over 3 million early access copies

 
DayZ has been on Steam early access for over a year now, and what does the post-apocalyptic zombie sandbox have to show for it? Well, over 3 million customers, for starters. A new Bohemia Interactive press release touts the 24 updates the game has seen since its "launch," and it also mentions ongoing improvements including a core engine rewrite begun in 2014. The new engine is called Enfusion, and it includes renderer upgrades and corresponding performance upticks as well as "vastly improved" particle effect aesthetics. Bohemia also notes that the DayZ dev team now boasts over 80 people. [Source: Bohemia Interactive press release]

MassivelyDayZ has sold over 3 million early access copies originally appeared on Massively on Fri, 23 Jan 2015 18:00:00 EST. Please see our terms for use of feeds.

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The Stream Team: Peeking into H1Z1’s PvE server

 
When the servers were finally sorted last weekend, Massively's MJ was able to bring you a first look at H1Z1's early access on one of the many PvP servers. But folks have been asking to see the world on the PvE server, so she's diving back into the sandbox and facing death at the hands of zombies, bears, wolves, and any really peeved deer. Oh, and let's not forget starvation! Will MJ find friends as she did in the first part of her PvP journey, or will folks be more like those near the end? Join us live at 1:00 p.m. to see. Game: H1Z1 Host: MJ Guthrie Date: Thursday, January 22nd, 2015 Time: 1:00 p.m. EST Enjoy our Stream Team video below. Continue reading The Stream Team: Peeking into H1Z1's PvE server

MassivelyThe Stream Team: Peeking into H1Z1's PvE server originally appeared on Massively on Thu, 22 Jan 2015 13:00:00 EST. Please see our terms for use of feeds.

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The Stream Team: Landmark beginner tutorial, the third — building with starter templates

 
We've already seen character creation, combat, and cave-diving, so what's that leave? Claims! In this third installment of the Landmark beta starter tutorials, Massively's MJ dives into building side of the sandbox using the provided starter templates. Can someone just starting the game create much in his or her first hours of play? Join us at 8:00 p.m. and see all the possibilities for yourself.
Game: Landmark Host: MJ Guthrie Date: Wednesday, January 21st, 2015 Time: 8:00 p.m. EST Enjoy our Stream Team video below. Continue reading The Stream Team: Landmark beginner tutorial, the third -- building with starter templates

MassivelyThe Stream Team: Landmark beginner tutorial, the third -- building with starter templates originally appeared on Massively on Wed, 21 Jan 2015 20:00:00 EST. Please see our terms for use of feeds.

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Albion’s alpha trailer highlights a whole bunch of new stuff

Albion Online's upcoming alpha event begins on January 26th, and in case you're not already excited, Sandbox Interactive has released a new trailer that may put you in the mood.

The clip runs just over a minute in length, which is more than enough time to tease updated environments and textures, the new farming system, new visual effects, and large-scale PvP. Click past the cut to have a look!

Continue reading Albion's alpha trailer highlights a whole bunch of new stuff

MassivelyAlbion's alpha trailer highlights a whole bunch of new stuff originally appeared on Massively on Mon, 19 Jan 2015 19:00:00 EST. Please see our terms for use of feeds.

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H1Z1 is going ‘nuclear’ on hackers

h1z1 From the sound of it, the H1Z1 crew put in some serious overtime during this past weekend. SOE President John Smedley has been posting updates across Reddit, especially in reference to hackers and important patch fixes.

Smedley said that the team is "extremely on top of" any hacking going on in the game and will only get better as time goes by. "What we have is extremely robust in terms of detection and prevention," he posted. "Now that we started with detection, you'll be seeing the prevention go nuclear."

Patches that are coming soon to the game will cover many vital issues, according to Smedley. These fixes include more loot, frame rate fixes, the infamous G29 problem, the floating arrow bug, and a slower drain rate for hunger and thirst.

MassivelyH1Z1 is going 'nuclear' on hackers originally appeared on Massively on Mon, 19 Jan 2015 10:00:00 EST. Please see our terms for use of feeds.

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Life is Feudal unveils its 2015 roadmap

Go ahead and make any and all jokes you want about building a castle in a swamp, I made the same jokes.
So what will the next year bring for Life is Feudal? Lots of things, since the game is still in its early access phase. But you don't have to take our vague and noncommittal words for it; you can just take a look at the game's official 2015 roadmap. The page outlines what will be coming to the game each month from here until September, along with progress bars to give hopeful players an idea of how far along the team has gotten on these features.

The team is going to be taking a break on all of this during their first trip to a convention, though; the staff from Bitbox will be in-person at PAX South, displaying at Booth 1261 for fans and those who have never heard of the game before. In other words, it should be a pretty busy 2015 for the game.

[Thanks to Saxxon for the tip!]

MassivelyLife is Feudal unveils its 2015 roadmap originally appeared on Massively on Mon, 19 Jan 2015 09:30:00 EST. Please see our terms for use of feeds.

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Trove vows to become ‘the ultimate sandvox’

trove Trove Game Director Andrew Krausnick isn't above making grand statements, saying in his 2015 preview letter that he wants the title to become the ultimate sandvox. "Modest, right?" he begins. "Simply put, if there's something fun to do with voxels in an MMO adventure setting, we're going to be there and we're going to be the best."

With that out of the way, Krausnick goes on to outline some of the big goals for the coming year. He said that the team is working to add gliding, sky islands, rune crafting, water islands, fishing, swimming, more block types, more mechanics, and definitely more classes.

Another big focus Krausnick mentions is to expand the economy: "We also think it should be easy and rewarding for everyone to trade and participate in the economy, so we'll be creating a system this year to make the trade channel simply a small part of a larger economic system!"

He finished his letter by saying that the open beta test will be ending "sooner rather than later," indicating an early 2015 launch.

MassivelyTrove vows to become 'the ultimate sandvox' originally appeared on Massively on Sun, 18 Jan 2015 16:00:00 EST. Please see our terms for use of feeds.

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The Stream Team: Returning for round two of The Repopulation

The Stream Team:  Returning for round two of The Repopulation
Last time, Massively's MJ showed the very beginnings of life in The Repopulation, including character creation and the newbie trainers. This time she's diving head-first into the fray, practicing some combat on the training grounds before heading out into the open world. Since the game's a sandbox, there is no prescribed path for her to follow, so who knows which direction her adventures will take? Will she come across hostile fauna and friendly players or the reverse? Maybe she'll discover some hidden gem, or maybe just gems in general. Join us live at 12:00 p.m. for this second look into the early access.

Game: The Repopulation
Host: MJ Guthrie
Date: Saturday, January 17th, 2015
Time: 12:00 p.m. EST

Enjoy our Stream Team video below.

Continue reading The Stream Team: Returning for round two of The Repopulation

MassivelyThe Stream Team: Returning for round two of The Repopulation originally appeared on Massively on Sat, 17 Jan 2015 12:00:00 EST. Please see our terms for use of feeds.

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SOE’s Adam Clegg apologizes for H1Z1 airdrop snafu

H1Z1 In the wake of this week's H1Z1 early access launch issues and "pay-to-win" airdrop controversy, SOE's Adam "Arclegger" Clegg offered a lengthy apology and explanation to the unruly mob on Reddit.
I wanted to address what I said in an earlier stream with NGTZombies prior to our release. I said you cannot buy a gun or ammo and it had to be found in the world. When you are on a stream, and you are talking about your game, you tend to talk a million miles an hour both to keep the information flowing and to keep it entertaining. But sometimes things get said without completely thinking about what you are saying 100% through. H1Z1 is a massive game with a lot of systems, some of which we were tuning every day and finishing last minute. When I said you can't buy any guns or ammo, I completely disregarded the possibility of airdrops and meant that you can't buy a gun or ammo and have it go into your starting loadout, or your loadout immediately like you were buying a gun from the gun store.

All that being said, I totally understand how what I said was at the time lying to you guys and I apologize. But please understand that's not what I was trying to do. For those of you that don't know me or understand me, know that I'm not trying to be this monster that is conniving and lying in hopes that you get tricked into buying the game. I am very passionate about making video games and I want more than anything in the world for people to love the games that I am a part of making.
Clegg explained that during testing, the loot-heavy airdrops resulted in a "gladiator style brawl" that epitomized the conflict SOE wanted to generate in the game. "Whether you agree with us or not," he wrote, "that is how we want airdrops to work." The second half of his post covers the details of the changes incoming to the system as noted yesterday.

SOE President John Smedley announced last night that the studio will grant refunds to those early access purchasers who request them by Sunday. Self-initiated refunds through Steam are also now possible.

MassivelySOE's Adam Clegg apologizes for H1Z1 airdrop snafu originally appeared on Massively on Sat, 17 Jan 2015 11:00:00 EST. Please see our terms for use of feeds.

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Xsyon kicks off season of in-game events

 
xsyon
Why settle for one measly event when you can have a whole host of them? That's the approach that sandbox MMO Xsyon is taking with its event season. The season, which begins today, will feature a slew of in-game events on different days. These include treasure hunts, timed battles, navigation competitions, capture the flag games, and a Valentine's Day event. The team is scheduling the events on different days and times "to accommodate players from every time zone." A calendar of upcoming events is on the official website. Xsyon is fresh from its debut on Steam's early access, which began earlier this month.

MassivelyXsyon kicks off season of in-game events originally appeared on Massively on Fri, 16 Jan 2015 16:00:00 EST. Please see our terms for use of feeds.

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