Tag Archives: Betas

Star Citizen releases Arena Commander 1.0

star citizen Pilots, start your engines, for Star Citizen's Arena Commander 1.0 is here! Arena Commander is the next significant milestone for the modularly developed space sim. With AC 1.0, pilots can take their ships out for dogfighting or just to experience flight among the stars.

Arena Commander 1.0 also has the effect of growing Star Citizen's feature list. The team's tripled the number of flyable ships with 14 new vessels. Missiles were improved, while the game added a lobby system, a friends list, a ship signature system, a thruster power system, and a lateral g-force system. The team also improved many of the visuals, animations, and audio effects.

[Thanks to Chrysillis for the tip!]

MassivelyStar Citizen releases Arena Commander 1.0 originally appeared on Massively on Sun, 21 Dec 2014 14:00:00 EST. Please see our terms for use of feeds.

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Gloria Victis is all up in your beeswax

gloria victis In yesterday's pre-alpha patch, Gloria Victis shattered all sense of boundaries and decided that it was going to make your beeswax its business. Yes indeed, we are finally living in an era when beeswax has been added to beehives in an MMO, and life will never be the same again. (Actually, my editor informs me that Ultima Online has that as well because it has everything.)

Other changes with the patch included global buffs for capture-the-flag winners, cattle horns as "by-products of [the] animal skinning process," a buff to gear durability, a higher change to get weapon drops from humans, and a rework of the mob spawning system.

MassivelyGloria Victis is all up in your beeswax originally appeared on Massively on Fri, 19 Dec 2014 21:00:00 EST. Please see our terms for use of feeds.

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Albion Online’s winter test begins January 26th

albion online Backers of Albion Online have been sitting on their hands for a while now, waiting for the next alpha test of this isometric sandbox. The good news is that Sandbox Interactive has announced that the alpha winter test will begin in a little over a month on January 26th.

There will be plenty of new and updated systems to check out during this testing cycle, including an extensive farming system, consumables, more weapons, more skills, and player and guild islands. Another significant change is that players can flag themselves as friendly or hostile in PvP areas, effectively adding consensual PvP into the game.

Albion Online's winter test will be available to legendary ($100) and epic ($50) founders and will last for four weeks.

MassivelyAlbion Online's winter test begins January 26th originally appeared on Massively on Fri, 19 Dec 2014 13:00:00 EST. Please see our terms for use of feeds.

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Black Desert is officially in open beta… in Korea

Black Desert Still pinning hopes and dreams on Daum's breathtaking sandbox MMORPG Black Desert? If you're in South Korea, those hopes and dreams are a reality this week, as the game officially entered open beta in that region yesterday.

Blogger Steparu has already posted one video from the event, a snapshot of progress on a mid-level Sorceress. We've included it below. If you're bilingual and already enjoying the game, we'd love to hear about it, as those of us in the West will be waiting until at least 2016.

Continue reading Black Desert is officially in open beta... in Korea

MassivelyBlack Desert is officially in open beta... in Korea originally appeared on Massively on Thu, 18 Dec 2014 15:00:00 EST. Please see our terms for use of feeds.

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Get a closer look at Star Citizen’s Gladiator bomber

star citizen So just what is the Gladiator, Star Citizen's newest ship, and why might it have some players salivating? Recently, the team posted additional information and technical specs on this carrier-based bomber for all those interested to check out.

According to the description, "The Gladiator is the UEE Navy's premiere carrier-based torpedo-plane and space-to-ground dive bomber. Operating with Hornet escort fighters, Gladiators have seen service with great success in battles across known space. Rugged to a fault, the Gladiator is the most capable bomber chassis ever designed."

Star Citizen is selling the Gladiator as a not currently flyable pledge ship for $165, or or you can pay $180 for the ship and an extras package. It will be available for pre-purchase only through December 22nd, although it will eventually be in the full game upon release.

[Thanks to Cardboard for the tip!]

MassivelyGet a closer look at Star Citizen's Gladiator bomber originally appeared on Massively on Sun, 14 Dec 2014 14:00:00 EST. Please see our terms for use of feeds.

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The Stream Team: A last look at Landmark (pre-PvE, that is)

The Stream Team: A last look at Landmark (pre-PvE, that is) Landmark as you know it is going the way of the dodo and dinosaurs -- not that there ever were any dodos or dinosaurs in Landmark. There wasn't any wildlife at all. But that's the point: Come Monday, the game is changing in a major way with, among other things, the addition of PvE and mobs. Multi-tiered islands, deep cavers with independent biomes, gaveyards, and underground ley lines for travel... calling it a whole new world is not very far off. *cue Disney music* So Massively's MJ is taking one final stroll through the islands to soak up their final hours as they are, all so she can tell all the young whippersnappers, "Back in my day we didn't have no mobs, and we had to walk the whole way, on our feet!" Join us live at 1:00 p.m. for a last look at this version of Landmark, and get your beta code to take part in its rebirth.

Game: Landmark
Host: MJ Guthrie
Date: Saturday,December 13th, 2014
Time: 1:00 p.m. EST

Enjoy our Stream Team video below.

Continue reading The Stream Team: A last look at Landmark (pre-PvE, that is)

MassivelyThe Stream Team: A last look at Landmark (pre-PvE, that is) originally appeared on Massively on Sat, 13 Dec 2014 13:00:00 EST. Please see our terms for use of feeds.

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Gloria Victis pre-alpha patch adds weather system

gloria victis While it's still very much a work in progress, a weather system (with clouds!) has come to Gloria Victis with the advent of pre-alpha patch v.0.1.1.

The new patch isn't solely about additions that make Weather Channel fans geek out, of course. The title added an item decay and repair system, updated the world map, included more music, improved mob AI, and further optimized performance.

Still, if gorgeous sunsets and foggy days are the sort of eye candy that gets you excited about an MMO, the weather may be the biggest addition yet to Gloria Victis.

MassivelyGloria Victis pre-alpha patch adds weather system originally appeared on Massively on Fri, 12 Dec 2014 11:30:00 EST. Please see our terms for use of feeds.

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Players power direction of Oort Online’s development

oort Oort Online's dev team is not content to make this voxel sandbox in the isolation of its ivory tower (or the corner of a deserted warehouse, whatever may be), but it has been asking for constant input from backers for the direction of the game's development. "As the game currently stands, the playable features are quite contained as we've been focusing on establishing the core MMO services and game engine," the devs posted.

In a recent backer survey, 43% of those surveyed asked for the devs to prioritize the creation of character races out of the four options presented. In addition, the team said that some of the biggest priorities for a 1.0 release include resource gathering, crafting, and PvE combat. At the bottom of the list? "Real money purchases -- I want short cuts!"

Oort Online is a "universe-sized" sandbox that's currently in alpha testing and has raised over $123,000 in crowdfunding.

[Thanks to Jose for the tip!]

MassivelyPlayers power direction of Oort Online's development originally appeared on Massively on Wed, 10 Dec 2014 21:00:00 EST. Please see our terms for use of feeds.

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Black Desert’s latest trailers tour the massive open world

Black Desert How about another round of Black Desert videos? Daum's released a pair of them today. The first is over 12 minutes of extensive, dizzying fly-over of the seamless open world. The second, shorter video is a bit harder to parse if you don't read Korean, but there's a lot of running and jumping and sailing and playing drums and blowing up boulders and stealing sheep and milking cows and getting kicked in the face by cows and why are you looking at me like that?

The action-sandbox enters closed beta in South Korea next week. Daum has already uploaded videos featuring the game's combat and non-combat activities. Enjoy today's vids!

Continue reading Black Desert's latest trailers tour the massive open world

MassivelyBlack Desert's latest trailers tour the massive open world originally appeared on Massively on Tue, 09 Dec 2014 10:00:00 EST. Please see our terms for use of feeds.

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Camelot Unchained tackles building systems, ability crafting

Camelot Unchained City State Entertainment has continued its daily Camelot Unchained updates with another batch of notes on the ongoing state of the build as the team gears up for alpha testing in 2015.

Studio boss Mark Jacobs says that his crew has done a first pass on the building system as well as the ability crafting system UI, mage VFX and casting, and the grass system. The team is also working on improvements to client performance. "Last month we rocked the network and PhysX side," Jacobs wrote. "Now we begin to do the same on the client side."

Critical improvements to duck pedestal collision are also included in the notes. Check the whole list out on the official site to understand that joke.

MassivelyCamelot Unchained tackles building systems, ability crafting originally appeared on Massively on Fri, 05 Dec 2014 13:00:00 EST. Please see our terms for use of feeds.

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Expect zero seizures from today’s Black Desert features reel

Black Desert OK, so you don't like the spazzy shaky-cam and motion-blur of Black Desert's videos. Fortunately, you can turn it all off inside the game. Even more fortunately, there's more to the game than bouncing-off-the-walls, eye-spasm-y hack-'n'-slash, as today's video from Daum demonstrates. There's farming, fishing, boating, gathering, and other crafting skills, plus what looks like an elaborate minigame attached to harpooning sea critters. There's also an extended section on horse taming and associated mount activities like mounted combat. (The horses are gorgeous.)

The sandbox is slated to enter closed beta in South Korea on December 17th. The video's below!

Continue reading Expect zero seizures from today's Black Desert features reel

MassivelyExpect zero seizures from today's Black Desert features reel originally appeared on Massively on Fri, 05 Dec 2014 11:00:00 EST. Please see our terms for use of feeds.

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Shards Online adds permadeath ruleset

shards online Shards Online's Kickstarter campaign is on fire, having blown past its $50K fundraising goal and now plowing through stretch goals. With eight days to go on the campaign, who knows how far it'll get, but there's one thing for certain: Thanks to passing the $80,000 mark, the fantasy sandbox will incorporate permadeath into some of its server rulesets.

For the stretch goal, the developers wrote, "We will add an extra official ruleset to Alpha One with increased skill gains and permanent death! Not only will we have this ruleset running on some of our official servers, but players will be able to run these rules on their own community servers."

MassivelyShards Online adds permadeath ruleset originally appeared on Massively on Thu, 04 Dec 2014 12:30:00 EST. Please see our terms for use of feeds.

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The Stream Team: Starting over in Landmark

December is set to be a big month for Landmark, and Massively's MJ isn't going to miss a thing! But to get ready for all that's coming, she has a bit of work to do. See, she pressed the reset button on her claim, so she's now got a blank canvas on which to create something worthy of the upcoming AI. The possibilities are endless. Want to come be a part of this? She's got beta codes to give away and welcomes your input on this new build. Join us live at 8:00 p.m. for the start of something amazing!

Game: Landmark
Host: MJ Guthrie
Date: Wednesday, December 3rd, 2014
Time: 8:00 p.m. EST

Enjoy our Stream Team video below.

Continue reading The Stream Team: Starting over in Landmark

MassivelyThe Stream Team: Starting over in Landmark originally appeared on Massively on Wed, 03 Dec 2014 20:00:00 EST. Please see our terms for use of feeds.

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Here’s a Black Desert FAQ as K-OBT approaches

Steparu has long been the best source for Westerners interested in Korean fantasy sandbox Black Desert. Now, he's offering his expertise in the form of a FAQ/AMA post as the title's open beta approaches.

Topics covered include playing the Korean OBT (it requires a Korean cell phone or I-pin Online identification), the Western release timeframe (originally 2015 and now possibly slipping to 2016), and several gameplay-specific issues.

MassivelyHere's a Black Desert FAQ as K-OBT approaches originally appeared on Massively on Wed, 03 Dec 2014 17:00:00 EST. Please see our terms for use of feeds.

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The Repopulation expands alpha and focuses on bots

The Repopulation Above and Beyond has published The Repopulation's end-of-November report, and it's a doozy. The studio discusses the embiggening of its alpha thus far and the addition of new servers to handle the load. The devs have also been working on housing and city locations, a new character versioning system, a new cloning system, nation deeds, facial animations, and tooltips.

Perhaps of most interest to sandbox fans disillusioned with this year's sandbox drama is A&B's focus on its bot detection code. "Our philosophy with bots is that once the game launches it is not really beneficial to ban characters unless they already invested a significant amount of time into the characters, otherwise they can just create a new free account and you need to detect them all over again," the devs wrote. "So we've focused our attention on reducing the benefits of botting. In addition skill gain penalties and stoppage, botters will see their harvesting results capped in quality, and a complete shut off of loot."

Capping off the dev letter are 17,356 words' worth of patch notes. We counted. Check every last one out at the official site.

MassivelyThe Repopulation expands alpha and focuses on bots originally appeared on Massively on Wed, 03 Dec 2014 11:00:00 EST. Please see our terms for use of feeds.

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