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- какие банки дают кредит с 20 лет в городе белгород, posted by Vicenteaduh on Fri Dec 19, 2014 9:53 pm
- How's the game now?, posted by gfive on Fri Dec 05, 2014 1:41 am
- Re: Sandbox MMO of the year., posted by gfive on Wed Dec 03, 2014 7:37 am
- Re: Sandbox MMO of the year., posted by gfive on Wed Dec 03, 2014 7:35 am
- Sandbox MMO of the year., posted by MortalMan on Tue Nov 25, 2014 8:29 am
- Shards Online, posted by Lambo on Fri Nov 14, 2014 11:11 pm
- Re: Gloria Victis, posted by Lambo on Fri Nov 14, 2014 11:05 pm
- Re: Sandboxer.org!!, posted by Lambo on Fri Nov 14, 2014 9:26 pm
- Re: Sandboxer.org!!, posted by MortalMan on Fri Nov 14, 2014 6:25 am
- Re: Sandboxer.org!!, posted by MortalMan on Fri Nov 14, 2014 6:25 am
- Re: Gloria Victis, posted by Sandboxer on Fri Nov 14, 2014 6:09 am
- Gloria Victis, posted by Lambo on Fri Nov 14, 2014 2:56 am
- Sandboxer.org!!, posted by Lambo on Fri Nov 14, 2014 2:36 am
- Wow, great blog post.Much thanks again. Will read on..., posted by Hayengaen on Thu Oct 30, 2014 8:28 am
- Mortal Online!, posted by MortalMan on Mon Oct 20, 2014 1:59 am
- New topic, posted by Sandboxer on Mon Oct 20, 2014 1:48 am
Category Archives: pvp
We spoke to CSE's Mark Jacobs about the Path system, warrior reveal, and the impact of transparency on the game development process. Enjoy the interview below!Permalink | Email this | Comments
The Challenge server offers a 64 square kilometer space for three player factions to feud over control. Everything on the server remains persistent for a month, after which point prizes are awarded to the players and factions that have advanced the furthest in specific categories. The update also includes siege weaponry, strategic resource spawns, and defensive fortifications to hold off attackers. It's the equivalent of throwing players in a box and shaking it until the fireworks start flying; if that sound like fun, you can jump into that box now.
[Source: Code Club press release]Permalink | Email this | Comments
That invasion is going down as part of the December update, with the somewhat uncreatively named Red Dragon leading his minions in an assault on Erenor. This is the same dragon who resorted to feeding on other dragons to get stronger, so you know he's... well, not a good guy. Go ahead and check out the lore post for a slightly less irreverent explanation of what flies forth on crimson wings, and get ready to undertake some dragon hunting in the game's next major patch.Permalink | Email this | Comments
"Is it going to be a finished game? Absolutely not. If that's what you're expecting, DO NOT BUY EARLY ACCESS," he wrote. "The goal here is to let you in early and help us mold it into a game you want to be a part of for quite a long time." Smedley went on to mention the entry-level price point ($19.99) and he also addressed comparisons between H1Z1 and Day Z.
"Is H1Z1 going to be better than Day Z day one? No it won't. We'll get asked that question a lot and I wanted to be up front about it," Smedley explained. "We're not as feature-rich and they have a lot of really cool stuff we just don't have yet. That being said, we're also a different game. We're an MMO and our goals are to create a large scale world that gives you the incredible feeling of being a survivor in a zombie apocalypse." Permalink | Email this | Comments
Studio boss Mark Jacobs says that his crew has done a first pass on the building system as well as the ability crafting system UI, mage VFX and casting, and the grass system. The team is also working on improvements to client performance. "Last month we rocked the network and PhysX side," Jacobs wrote. "Now we begin to do the same on the client side."
Critical improvements to duck pedestal collision are also included in the notes. Check the whole list out on the official site to understand that joke.Permalink | Email this | Comments
And of course there's ArcheAge's easily exploitable code, the ramifications of which include hacks, cheats, and bot-related problems that continue to be visible to anyone taking Trion's really-guys-it's-only-a-tiny-minority spin with a grain of salt.
Finally, there's the grossly intrusive monetization plan that prevents subscribers from playing certain parts of the game unless they spend additional money in the cash shop. ArcheAge has a comically long list of problems, but it's this last one that's finally wearing me down.Permalink | Email this | Comments
Players are promised compensation, which will be revealed later today. Unfortunately for players who had taxes due, the timers for all services continued to roll while the servers were down, so crops, housing plots, and the like were all still affected by time during the lengthy maintenance cycle. Trion says it is "definitely aware this is an issue for players with taxes due and is talking with XLGAMES about the best way to resolve it while the servers are offline." A server rollback is not in the cards.
But at least the servers are back online. We'll have more updates on the compensation for players when it is announced.Permalink | Email this | Comments
Hi all! Here's the latest update for everyone. You can log into the following EU servers: Shatigon, Kyprosa, Eanna, Dahuta, Aier, Orchidna & Melisara. We continue to work on Nui, Janudar and Nebe. In North American, you can log into Aranzeb, Naima, Kyrios, Ollo, Tahyang, Salphira, Enla, Ezi and Lucius. Inoch and Calleil continue to be offline as we work to resolve the issues on those servers. Please note that the servers that are being worked on will show up on the server selection, and vanish from the server selection screen, as they are being worked on. Their visibility is not an indication of their status until we indicate that they are fully online. We expect to have another update for you in the mid-late morning (Pacific time). Thank you all for your patience.The servers were down Sunday and Monday for what Trion called "unscheduled maintenance." The studio told Massively yesterday that players will be compensated for the extended multi-day outage, though exactly how hasn't yet been announced. Queues are reportedly still keeping many players from logging into the live servers on Tuesday.
Oh yeah, and that rumor about the servers catching on fire and being in a state of desperate salvage? It's not true. "This did not happen," Trion's Scapes declared to forumgoers. Ocho likewise dismissed the idea that exploits are responsible for the downtime.Permalink | Email this | Comments
Trion community manager Evan "Scapes" Berman first posted about the outage -- due to "unscheduled maintenance" -- yesterday morning, and he continued to update the post as instability and latency issues occurred throughout the day and into the evening.
Massively has contacted Trion seeking comment.
[Thanks everyone who tipped us.]
[Update]: Trion provided Massively with the following statement. "The team's been working all night and has already made a lot of progress improving things and are currently working on fixing the remaining problems with XL GAMES' help. We should have updates coming to the community in the next few hours."
The firm also mentioned "extra generous" compensation for the downtime, and said it would have more info on that once the problems are fully resolved.Permalink | Email this | Comments
Players in the Chinese version can look forward to what appear to be panda-styled gliders, special pets, some new costumes, new ship designs, and traditional Chinese house designs. No word has been released on business models, although it's almost a given that the game will be free-to-play as it is almost everywhere else in the world. Let's hope for a smooth launch for Chinese ArcheAge fans free of bugs and game-breaking exploits.Permalink | Email this | Comments
This is hardly the first time APEX purchases have been disabled due to exploit issues; the same problem was being dealt with last Wednesday, with various hotfixes rolled out to prevent the issue. No ETA has been provided for when APEX purchases will be reinstated, nor have any declarations of rollbacks for characters been made at this time.
[Thanks to Siphaed for the tip!]Permalink | Email this | Comments
Each of the new shattered star systems is guaranteed to have at least one outgoing wormhole leading to normal space at all times, increasing the likelihood that pirates will catch you exploring or farming them. And since these systems won't have any in-tact moons, you won't be able to put up a permanent starbase to retreat to if hostiles appear. I'm pretty excited for exploring this new lawless frontier, but it's a unique shattered star system called Thera that I'm most looking forward to finding. Thera will be the first and only wormhole system to have fully kitted NPC stations and will serve as neutral ground for anyone who wants to live there. It's been described as the Mos Eisley of EVE, a permanent home to pirates, PvP corps, and smugglers looking to make some quick ISK.
In this edition of EVE Evolved, I look at how the Thera system could revolutionise EVE for a lot of players and where the EVE storyline could go as a result.Permalink | Email this | Comments
SOE has published another H1Z1 dev spotlight vid. Environment artist Ruby Opfer is your host, and she spends the clip's three-minute running time expounding on various fan-submitted questions.
Want to know about the zombie gankbox's underwater exploration potential? What about cities and the ability for players to take them over? How about structural barricades and whether or not you can line your bunker with crafted wooden spikes?
All these questions and a few more are touched on just past the break.
To get in on all the killing, you'll need to sign up as an alpha tester and then check your inbox for an invite. There's also a sneak preview available for viewing via the alpha test footage after the break. Permalink | Email this | Comments