RICHARD GARRIOTT DONATES SKULL TO PLAYER TAVERN DURING SHROUD OF THE AVATAR TELETHON

http://massivelyop.com/2016/11/29/richard-garriott-donates-skull-to-player-tavern-during-shroud-of-the-avatar-telethon/

If you follow Shroud of the Avatar, you already know that studio Portalarium does seasonal streamed fundraisers to drive pledges for the game. Yesterday’s “Fall into Winter Telethon” raised $112,500 and apparently unlocked a number of new items for the game, including new emotes, an autumn fairy leaf dress, a squirrel pet, leaf and ice wings, and “ice & snow shooting bagpipes,” which is clearly a must-have.

One of the topics discussed during the multi-hour stream was the proposed PvP flagging penalty for players who pickpocket NPCs, which has Redditors debating just how much of classic Ultima Onlineshould be wedged into its spiritual successor.

Another highlight was recorded by YouTuber JuusoV, who plucked out a section of a community event in the player-run town of Rift’s End where the citizens lag their way to the tavern and Richard “Lord British” Garriott hands over a skull to the innkeeper to add to the skull wall of this very fine establishment. Not quite as weird as the blood art, I suppose! We’ve included that, plus the Twitch streams, below.

ARK: SURVIVAL EVOLVED PASSES CERTIFICATION WITH ITS PLAYSTATION 4 VERSION

http://massivelyop.com/2016/11/28/ark-survival-evolved-passes-certification-with-its-playstation-4-version/

Good news today for dinosaur fans with a PlayStation 4; it looks as if the PS4 version of ARK: Survival Evolved has successfully passed its certification tests for the platform. The initial tweet indicated that the builds worked well, but the team behind the port confirmed that the certification tests went just fine and can comfortably be released for players to tame dinosaurs in a whole new setting.

Of course, we still don’t know when the port is actually coming out, as Abstraction Games (the studio behind the console port) has also said that the release window is not entirely up to them. But it does mean that it’s not entirely out of the question, and that particular roadblock is sorted and over with. So perhaps if you get any gift cards for purchasing games off of the PlayStation store interface, hold on to that if you’re eager to jump on the dino-taming train.

Source: Twitter via PlayStation LifeStyle; thanks to Mr. Poolaty for the tip!

FRAGMENTED Update

http://massivelyop.com/2016/11/26/fragmented-invents-never-rotting-food/

The future is amazing, is it not? With spaceships, fabricators, and interplanetary colonization, there’s no limit to what can be done! What’s that you say? It’s not a glorious future if food still rots? Well then, you’ll be happy to hear that Fragmented has come up with a technique to make consumables that never decay.

This option is but one of the many incredible features that have arrived with the 16.11.1 build. To the mere player of the past, they might not seem like groundbreaking improvements, but you’ll see how important they are when you find yourself stranded on another planet, trying to survive with dated rations.

“This patch includes some more gamepad support (including options, improved radial menu, camera controls, and you can now map to the quickbar from your inventory),” the team wrote. “Some housing issues that were reported in the previous build also had some adjustments to fix some errors found. Further changes were made on momentum for vehicles to help prevent them from rolling away.”

Source: Patch notes