Monthly Archives: August 2016
EVE ONLINE PLAYERS HAVE TAKEN OUT A KEEPSTAR, THE LARGEST CITADEL IN THE GAME
CCP has confirmed today that players have destroyed the first Keepstar ever in EVE Online.
Keepstars are basically the largest player-built citadels — the largest anything — in the entire game. This one belonged to Tau AD and Project Mayhem, and rest assured, it was not without drama and bugs and exploiting and lag and pile-ons.
Players are already petitioning CCP to generate killmail for the event since apparently there wasn’t one, leading some players to speculate about whether it happened at all (it did).
The festivities begin at 03:35:00.
POST-ENDOR DARKLIGHT SWG EMULATOR SEEKS TO BE STAR WARS GALAXIES 2.0
If the core SWG emulator and its many spinoffs aren’t to your liking, Darklight SWG might be.
Lead developer Jameson “Levarris” Connors explained to us that his team’s goal is to build on the core emu for Star Wars Galaxies without the limitations of pre-CU or NGE. “Over the course of the past year and a half we have been slowly working to completely reshape the entire game by creating an absolutely new combat system with role based profession systems that are completely balanced,” he says, likening his emu to “SWG 2.0.”
The setting is a new one for emulators too: It begins one year after Return of the Jedi rather than between A New Hope and The Empire Strikes Back, which means it ties in better with the new trilogy. “As a result, virtually everything in the game has had to be changed to reflect this new point in the timeline: The Rebellion replaced with the New Republic, the Empire in disarray as it struggles to maintain control in the prelude to the Battle of Jakku.”
One caveat: SWG’s emulators aren’t officially sanctioned by Daybreak or Disney but have seemingly been allowed to exist ever since the NGE. This particular emu is in pre-alpha, but you can check out some of the trailers below.
Darkfall ROA PvP #1
Siege Perilous Polygons Crowfall Pre Alpha Combat
Star Citizen: 2016 Gamescom Live Game Demo
Mortal Online introduces Necomancy
Patch Notes 1.85.00.12
Added:
- Added Necromancy magic school.
- Added an arena system to Tindrem Arena with a simple wager system.
- Added Rituals
- Added Sturdy mount mutation with 20% more HP.
- Added Viable mount mutation with higher Health regen.
- Added Thick Skin mount mutation with +20% defense.
- Added sanity checks to etherworld spirit capturing.
- Added 16 new titles.
- Added a tracking of some new stats.
- Re-added the missing banner flag.
- Community capes added to veteran point shop list.
- Added an arena banker.
Changes:
- You no longer need to run Mortal Online using the launcher.
- Base max stamina increased by 60 on all characters.
- Stamina regeneration penalty has been increased for armor above 14 in weight.
- Exceptional mount mutation now gives 20% extra stats rather then 10.
- Handle hits now deal a lot less damage.
- Magic aim now uses more traces.
- Sprint will no longer break when falling.
- Removed velocity given to players when they where hit.
- Spiritist titles are now unlocked using the skill rather then a stat.
- Default pet mode is now passive again.
- Daggers no longer handle hits.
- Tweaked weapon head meshes for better hit detection.
Fixed:
- Made sure bred mounts never become exceptional.
- Fixed step-up issue with gates where you could end up on top of the gate when it opened.
- You can no longer control your mount while changing gear etc
- Fixed several issues with bags on the trade broker timing out.
- Fixed issue with mercy shown stat not correctly updating.
- Fixed issue with cooking stat not correctly increasing.
- Fixed issue where you couldn’t decline friend requests.
- Fixed issue where you could hit a blue mounted players mount while having the “don’t damage blue” option on.
- Fixed possible issue with local flags and duels where players could spawn kill their opponent over and over.
- Sorted issues with etherworld spirits on node lines.
- Fixed issue where constitution wasn’t controlled by the cap when breeding mounts.
- Green (but actually red) loin cloth removed from veteran point shop list.
- Fixed typo in whisper notifications.
- The Sarducaa bug carcasses now have their correct Zoology lores.
- Fixed 100’s of floating items.
*Please be aware that as there are many totally new systems introduced in this patch, regular balance and tweaking of these systems may be common.
http://steamcommunity.com/games/287920/announcements/detail/590356198022709318