Monthly Archives: June 2015

State of Mortal Online: Podcast 2

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Awesome Albion Online PVP fight!

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CAMELOT UNCHAINED HAS MADE PROGRESS ON PERFORMANCE, PROCEDURALLY GENERATED TERRAIN, AND MORE

It’s Friday, which means there’s probably a Camelot Unchained update floating somewhere around my inbox. Yep, here it is. Let’s see. Head honcho Mark Jacobs says that CityState has made “significant progress” on the rubberbanding and performance issues that have … Continue reading

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Crowfall – Combat Chat 2, Part 1

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Darkfall Patch Incoming

Hello everyone, This is a quick update to inform our players of our planned road-map and imminent actions. Firstly, I would like to give an apology for the lack of communication, as we did not wish to create any false … Continue reading

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Landmark Update

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Crowfall: Armor Design

ARMOR FOR ALL: FROM RULE TO CHOICE I AM ALTERING THE DEAL. PRAY I DO NOT ALTER IT ANY FURTHER. We’ve said for some time that games in development often go through changes, and that if (when) we need to … Continue reading

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