Shroud of the Avatar’s latest newsletter begins with a bang, at least if you’re a fan of costumes. Portalarium is showing off both clockwork armor and Ardoris-themed robes and outfits expected in the next release.
The team further explores the North Drachvald Spur in a mountainous area of Novia that was heavily inspired by Mt Rainier in Washington State and is expected to debut with update 39. Zenos, an island encountered along the Path of Truth quest arc, is also profiled; it’s due in R38. The darker images in the gallery come from K’rul, one of the game’s open PvP zones and is likewise due in R39. Recently, SOTA has been accompanying its extensive (and most welcome!) image-dumps with videos of the in-progress zones too; we’ve included those below.
Finally, Portalarium has lent its aid to the cancer-stricken player we mentioned in Make My MMO earlier this month. SOTA community members were helping the affected player, Thexedor, sell and auction off likely thousands of dollars’ worth of SOTA accounts and holdings to help pay for his treatment. Portalarium is encouraging donations to the GoFundMe campaign by granting an exclusive cloak to those who chip in at least 25 bucks.
“Crowfall’s vision for necromancy is not the same as traditional fantasy RPGs, where you raise pets from the dead and force them to do your bidding,” the team explained. “While that does sound pretty cool, necromancy in Crowfall is more about digging up desiccated body parts, restoring them, and combining them in such a way to make a playable character class.”
Necromancers will assemble ingredients and harvest body parts to work on the assembly of a new “vessel” for their own or others’ use. As it is the only way to jump into the skin of an archetype that has superior and customized stats than the default selection, the devs anticipate necromancy to be a profession in constant high demand.
In its upcoming Galahad release, Albion Online is wiping out its old archipelago in favor for a map redesign that spans an entire continent and several biomes. “We decided to take the opportunity of the upcoming wipe to also redesign the Royal Isles. We quickly realized we could make a series of significant improvements with relatively little effort on our end, and create a far better Royal Continent without slowing down our overall game development,” the team wrote.
The Royal Continent will be the starting point for all players in the game. The landmass is designed as a pie, with a metropolis hub at the center and six “slices” containing their own biomes and main cities. The end result, the devs said, is a map that offers better progression and is more space efficient.
You can take a look at the work-in-progress map after the jump!
Snail Games released a new Dark and Light video into the wild last night, and if I can be completely honest, it pretty much looks just as annoying as dealing with dragons in Skyrim, only at the end, you actually get to climb on the newly tamed dragon and fly off, so there’s something.