Earlier this week, we got a tip claiming that the Albion Online team had been severely cut back before Christmas, perhaps as much as 50%, owing to poor performance. Turns out there were some layoffs, but not quite so many, and in fact the studio says it had ramped up studio numbers ahead of launch and is now downsizing to a live team. Moreover, the studio says its playerbase has “stabilized” and is still growing.
Time is running short for robotic MMO Perpetuum Online — but plans are moving forward to keep the game alive with a couple of jury-rigged solutions.
Content retrieved from: http://massivelyop.com/2018/01/16/perpetuum-to-shut-down-official-servers-next-week/.
It’s been a while since we last checked in with Gloria Victis, so let us see what is going on with this medieval MMORPG, shall we?
Content retrieved from: http://massivelyop.com/2018/01/15/gloria-victis-adds-treasure-hunting-and-preps-female-characters/.
The Sandbox Podcast: Episode 105, Darkfall New Dawn Interview with Marc Thompson
On this episode we chat with Marc Thompson from Ub3rgames about their upcoming release of Darkfall: New Dawn. We talk everything from the InDev server to the Marketplace to the Title System, plus a whole lot more. Enjoy!
Darkfall: New Dawn
The Sandbox Podcast Discord
This entry was posted in The Sandbox and tagged Darkfall: New Dawn, interview, Marc Thompson, mmosmacktalk, sandbox podcast on January 14, 2018 by Quint.
Way back in 2016, No Man’s Sky was all anyone talked about thanks to misleading hype positioning the game in the stratosphere. In fact, the multiplayer features that were teased (and apparently planned in spite of claims to the contrary) didn’t actually launch with the game, contributing to a regulatory investigation (which went nowhere). It was particularly disappointing to the MMO community, which didn’t believe NMS was itself an MMO but had been looking forward to online and social features, to the point that we were all deeply disappointed when it didn’t happen.
Content retrieved from: http://massivelyop.com/2018/01/14/a-player-modder-is-building-the-no-mans-sky-you-always-wanted/.