The latest Crowfall developer diary has been published that spotlights changes to social features coming to pre-alpha in v5.7. The first iteration of new features available for testing in pre-alpha 5.7 improve the ability to target and interact with other players. Currently, players have to use chat commands but, when added, it will switch to a quick-access menu complete with keybindings. Players will be able to initiate trade requests, invite others to party up and more.
The Conan Exiles site has been updated with the news that up to 300 new official servers will be added over the coming days. PC and PlayStation 4 PvP, PvE and PvE Conflict servers are coming regionally to Europe, North America, Asia, Oceania.
Development wise, we are still focusing on performance improvements and crash fixes. Additionally, we’ve started looking at QoL improvements, suggested by you, the community. You can expect to see some of those on TestLive fairly soon!
Read more on the Conan Exiles site.
The Camelot Unchained team is making enormous strides in preparing the game for its first beta test in July, with one major obstacle overcome this pass week. The team reported that it is hard at work tracking down a physics server crash bug, improving the way buildings are passed over the server, reviving warbands, tweaking the sound engine, testing out new racial traits, and updating character creation renders.
Content retrieved from: http://massivelyop.com/2018/05/14/camelot-unchained-knocks-out-another-beta-1-obstacle/.
When you hear the word “hardcore MMO,” immediately your mind must go to floral arrangements, no? Well it will now, thanks to the debut of The Flower of Knighthood on the MMORPG scene.
Content retrieved from: http://massivelyop.com/2018/05/13/the-flower-of-knighthood-plucks-a-medieval-hardcore-mmo/.