Darkfall: PVP video of the week

Xsyon’s trade update is now live

Xsyon players are enjoying their second major update this month, thanks to the recent trade patch, which follows on the heels of the architecture update from May 8th. The trade patch adds the trading post, from which players may obtain “valuable patterns, schemes, and blueprints for crafting and building.” The update also lays the groundwork for various building uses including taverns, toll gates, workshops, welcome stations, and infirmaries, according to Notorious Games‘ announcement post. You can view the full patch notes on Xsyon’s website.
Source: Announcement; thanks Richard!
http://massivelyop.com/2015/05/26/xsyons-trade-update-is-now-live/

Survival sandbox Novus Inceptio is now on Greenlight

Post-apocalyptic sci-fantasy MMO Novus Inceptio is now on Steam Greenlight.  The indie title aims to diverge from current MMO norms and create an “integrated living world” featuring “hardcore suvival action, tactics, and strategy.” The Greenlight description mentions character aging and permadeath, attributes that increase with use and decrease with neglect, and effects such as illnesses, injuries, and exhaustion. All ofNovus Inceptio’s items are made by players, and the Steam description devotes quite a bit of verbiage to things like exploration, building, and freeform character advancement. Early access is planned for Q4 of 2015. You can view the latest sample gameplay video below.
Source: Greenlight
http://massivelyop.com/2015/05/25/survival-sandbox-novus-inceptio-is-now-on-greenlight/

[ArcheAge] Trion Worlds Unveils Non-Traditional Server Mergers

ARCHEAGE 2014-10-06 10-34-24-58

Ask Trion Worlds if they are merging servers and the answer is absolutely not, in the traditional sense at least. According to Trion’s community manager Scapes, server transfers are inhibited by the fact that the process currently needs to be done manually. An automated version is currently in development and will hopefully be available later this year, allowing characters and even entire servers to be transferred.

More details will become available at some point, just don’t call it a merger.

We do not currently have plans to merge servers in the traditional sense. Instead, we plan something altogether different and look forward to revealing the plan as soon as we work out the details.

Linda “Brasse” Carlson has also been making the rounds on ArcheAge’s forums to remind players that the merger will be “non-traditional.”

Those are the other obvious questions. I also realize that it’s hard to pose questions before we put up at least a bare-bones FAQ on our plans. Bear with us. We’ll be talking about this with all our fellow players for MONTHS before it comes to pass, and your input is important.

(Source: ArcheAge)

The Repopulation May Newletter

Greetings from The Repopulation

Hello and welcome to our monthly newsletter for The Repopulation with recent news and updates.

If you are receiving this newsletter it is become you registered on our website in some fashion.  If you simply do not want to receive any more email from us please either choose to unsubscribe from these newsletters at the bottom or the very bottom link will block our email server from sending you any emails.

All packages 25% off through June 2

All packages are now 25% off on both our website and on Steam through June 2nd. We also have package upgrade options on our website for those who already own a package through Steam or our website. You can find both in our Early Access Section on our website

We also have a new chart breaking down each package now on our website if you need to refresh your memory on what is available.

Learn more




 

May 22, 2015 www.TheRepopulation.com
New Website, Teaser Video, and Release

The past few weeks have been a very busy one with the introduction of our new website. Mostly a smaller visual update we hope you enjoy it. More work will be done on the forum soon offering a better looking and more mobile friendly version. You can view the new Teaser video by check out the website as well or clicking here.

We also released the internal Feature Complete (Beta) and Release dates. Feature Complete is scheduled toward mid/end of Summer and Release for Q4 of 2015.

Learn more

15.4.1 build is Released

15.4.1 is the latest build and was released May 14. The patch seen the introduction of nation cloning facilities, transportation terminals, and a new properties Window for structures. The UI revamp was mostly completed, combat received more tweaks, a diplomacy and hacking minigame was introduced, new group/raid content, and the usual slew of bug fixes and updates including some more recent login issues.

The next Patch (15.5.1) is currently tentatively scheduled for June 4th. If you haven’t checked out the game in a few months might want to fire up Steam and give it a go.

Learn more

Information


The Repopulation is a Massive Multiplayer Online Role Playing Game. The action takes place on the planet Rhyldan, with the only known remaining human population fighting for their very existence. The indigenous life forms did not meet their colonization efforts with open arms. Worse yet, humans have managed to splinter themselves into warring factions.

It is a sandbox oriented MMORPG with an eye on innovation. Rather than forcing players down preset paths they are instead allowed to walk the path which they enjoy the most. With a variety of combat oriented and non-combat activities to pursue, we believe we’ve created a game that can stand the test of time.


Above and Beyond Technologies
The Repopulation

The Repopulation to release Q4 of 2015

Star Vault Posts Higher Q1 Earnings

Screenshot 2015-05-22 at 11.12.56 AM Star Vault has released their first quarter sales for 2015, and the results are rather positive. While sales are down from where they were last year, net sales increased over the fourth quarter to $68 thousand. Likewise, Star Vault’s net loss fell substantially from over $100 thousand in Q4 to $61 thousand this quarter. According to Star Vault’s report, the number of subscribers remained about the same over last quarter. CEO Henrik Nystrom’s note:
We have recruited a further enhancement to our team, in the form of an experienced programmer with great interest in game development. This gives us the resources for the Steam release. Our new additions will work in several areas of development in Mortal Online – it’s great with fresh eyes coming from outside that can give feedback on what areas can be improved. We also have an additional encoder remotely in the US who now helps us with GUI and flash programming.
(Source: Aktie Torget) Disclosure: Star Vault’s finances are published on the Aktie Torget stock exchange in Swedish, linked above, and translated using Google’s automatic tools. Figures shown above are based off of the SEK to USD conversion rates as of the day of their publishing. This is for informational purposes and is not meant to advise investment.) (Editor’s note: Henrik Nystrom’s note only includes the last of three paragraphs. The first two were removed for brevity and poor translation, and cover outdated information on the Sarducca update)

Xsyon Continues Month of Updates

xsyon_sandbox_mmorpg_20150521_01 Notorious Games has announced the launch of Xsyon’s latest update, introducing a trading post to the post-apocalyptic MMO. The trading post allows for trade with tribes beyond the mist, and accompanies several other tweaks and improvements.
This update sets the stage for many upcoming building uses including infirmaries, welcome stations, taverns, craft workshops and toll gates. Along with the current commissaries, trade totems and quest totems, these building types will help players create active town centers to bring together players old and new.
More information can be obtained at the Xsyon official website. (Source: Notorious Games Press Release)

H1Z1 Hydropower Electricity at Mysty Peak Dam

Haven & Hearth Release Date Trailer, August 21st 2015

H1Z1: Unbans Cheaters!

 
http://www.mmo-central.com/2015/05/21/h1z1-draws-fire-for-unbanning-cheaters-who-apologize-publicly/
H1Z1 Draws Fire for Unbanning Cheaters Who Apologize Publicly

In a novel approach to dealing with cheaters, Daybreak Game Company has unbanned a handful of players who were caught cheating and summarily removed from the game as part of a massive wave of bans that affected some 30,000 cheaters after those players publicly apologized for their actions on YouTube. This happened as a result of John Smedley, the President of Daybreak Game Company well known for his openness on social media, taking to Twitter to tell cheaters apologizing to him via email that they were “doing it wrong”.

Dear Cheaters who got banned. Many of you are emailing me, apologizing and admitting it. Thank you. However.. You’re doing it wrong. If you want us to even consider your apology a public YouTube apology is necessary. No personal information please. Email me the link. And I will tweet it. Please be sure not to reveal any info. That’s important. Not trying to do anything other than highlight a serious issue.

Shortly after, he was taken up on the offer by an apparently remorseful player who had been caught cheating.

Over the course of the day, this video was followed by four more, who, according to Smedley, all had their accounts unbanned as a result. This sparked a fierce backlash from the game’s fans and others on social media, prompting a detailed response from the Daybreak Game Company president on Reddit later in the day, where he defended the decision as a way to bring awareness to the consequences of cheating, pointing out the relatively tiny portion of players which were actually being unbanned.

I’ll give you my perspective. So far we’ve unbanned 3 people out of 30k we’ve now banned. One of which is probably about to get re-banned for taking his video private.
I want to make sure it’s clear there are consequences for cheating. You don’t just get to make a video and get unbanned. This is a very limited time thing to try and raise awareness of what’s actually going on. You may say “hey there clearly aren’t consequences if you are unbanning people”. Let’s get back to the part where I said we’ve unbanned 3 people. If these videos go far and wide and it elevates the importance of getting rid of the cheaters in PC gaming, I feel it’s an excellent trade.
Why?
Here’s why. These guys could easily go right back in, make a new steam account.. use an HWID hack and play anyways. Yes, that’s the reality. It’s ugly, but there it is. And it’s true for every single PC game out there. Even the ones that say it isn’t.
So is this the right move? I don’t know. But doing the same thing we have been doing is a tough fight and I’d like to at least try something different.
Video submissions end at Noon PST today anyways. Maybe by then it will be 4 or 5.
Update at 1:08 Pacific –
We unbanned 5 out of 30k.

This move comes a week and a half after a colorful tweet from Smedley berated users for not having picked up on the fact that cheating would get them banned, the timing of which fits with his reasoning today that it’s worth unbanning a few cheaters to raise awareness to the fact that there are consequences to using cheats. With the amount of coverage the action has been getting, it’s hard to argue that it hasn’t already been an effective step towards that goal.

Interestingly, this all comes shortly after the widely praised “public execution” of a cheater by the Guild Wars 2 team.  In this case, a YouTube video was released showing the game’s staff logging onto the offending player’s account, stripping them naked, and jumping them to their death before banning them.

Judging by the difference in the reactions, it would seem that the MMO community isn’t much for mercy.

Gladiator - Thumbs Down

Do you agree with Daybreak Game Company’s decision to unban the cheaters to raise awareness of the bans? Let us know in the comments!

Sources: Twitter, Reddit

Mortal Online: Pants Bandit

DAS TAL DEVS TALK ABOUT INSPIRATION, WEAPONS, ARMOR, AND MEANINGFUL CONFLICT

Das Tal is forging ahead with its Kickstarter campaign, netting over $19,000 out of its $55,794 goal with 21 days left. The team is unloading articles left and right to talk about the game, including one piece that has each developer sharing what inspires him while working on the PvP sandbox.

There are also updates on the game’s armor and weapon sets, both of which are only partially completed and require more funding to become fully realized. The core game with Kickstarter assistance will cover three armor sets (leather, splint mail, and robe) and four types of weapons (bow, scythe, totem, and staff), although there are several more of both categories planned for the future.

Finally, the team uploaded a new design pillar video to share its philosophy on “meaningful conflict.” You can check that out for yourself after the break.

Source

Mortal Online – Pfftzz and Pluro Wander in Sarducaa – Vol.1

Mortal Online Sarducaa Trailer