CROWFALL INTRODUCES THE DUELIST AND THE GUINECEAN RACE

http://massivelyop.com/2016/08/26/crowfall-introduces-the-duelist-and-the-guinecean-race/

Do you consider “play a swashbuckling guinea pig” to be one of your most cherished video game goals? Your absurdly specific dream is coming true in Crowfall with the Duelist, an archetype of the Guinecean race (the name rhymes with “Phoenician”). It’s a fast, darting melee class that seeks to be a small rodent-person stabbing people without being too cartoonish, which sounds like a tall order for the art team.

Duelists make use of both ranged and melee attacks, with no specific power combos and the option to enter into a special “burrow mode” as one of its central mechanics. Players will have a wide variety of customization options available for the race at launch, although gender is not currently one of them. Check out the full design and concepts on the official site.

Source: Official Site. Thanks, Tom!

EVE ONLINE PLAYERS HAVE TAKEN OUT A KEEPSTAR, THE LARGEST CITADEL IN THE GAME

http://massivelyop.com/2016/08/24/eve-online-players-have-taken-out-a-keepstar-the-largest-citadel-in-the-game/

CCP has confirmed today that players have destroyed the first Keepstar ever in EVE Online.

Keepstars are basically the largest player-built citadels — the largest anything — in the entire game. This one belonged to Tau AD and Project Mayhem, and rest assured, it was not without drama and bugs and exploiting and lag and pile-ons.

Players are already petitioning CCP to generate killmail for the event since apparently there wasn’t one, leading some players to speculate about whether it happened at all (it did).

The festivities begin at 03:35:00.

Source: Press release

POST-ENDOR DARKLIGHT SWG EMULATOR SEEKS TO BE STAR WARS GALAXIES 2.0

http://massivelyop.com/2016/08/22/post-endor-darklight-swg-emulator-seeks-to-be-star-wars-galaxies-2-0/

If the core SWG emulator and its many spinoffs aren’t to your liking, Darklight SWG might be.

Lead developer Jameson “Levarris” Connors explained to us that his team’s goal is to build on the core emu for Star Wars Galaxies without the limitations of pre-CU or NGE. “Over the course of the past year and a half we have been slowly working to completely reshape the entire game by creating an absolutely new combat system with role based profession systems that are completely balanced,” he says, likening his emu to “SWG 2.0.”

The setting is a new one for emulators too: It begins one year after Return of the Jedi rather than between A New Hope and The Empire Strikes Back, which means it ties in better with the new trilogy. “As a result, virtually everything in the game has had to be changed to reflect this new point in the timeline: The Rebellion replaced with the New Republic, the Empire in disarray as it struggles to maintain control in the prelude to the Battle of Jakku.”

One caveat: SWG’s emulators aren’t officially sanctioned by Daybreak or Disney but have seemingly been allowed to exist ever since the NGE. This particular emu is in pre-alpha, but you can check out some of the trailers below.